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The Long Journey Home

 
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Camdog




Joined: 08 Aug 2003
Posts: 606

PostPosted: Tue Mar 10, 2009 2:03 pm    Post subject: The Long Journey Home Reply with quote

Presenting: My first entry in the gameathon!

It's a nontraditional rpg/strategy hybrid about space exploration that's designed to be both highly replayable and completable in about 10 minutes. Just note when you try it that you probably won't win your first time through, and there will almost certainly be a lot of stuff you don't see on your first go.

I know tiebreakers points aren't cumulative for the contest, but I thought it'd be fun to try to implement as many of moogle's rules as possible for each entry, so these are the ones this game tries to implement:

1. Featuring as an important character any three of the following: a pirate, a ninja, a robot, a zombie, a vampire, or a cowboy. (Although it's arguable how important any of these characters are.)

2. Including an original composition as one of the game's songs. (Two new songs!)

3. Creating a game without any traditional fantasy elements. (Pure space opera!)

4. Replacing experience and levels with a different method of stat growth. (I suppose this is arguable too, as I didn't write anything to replace the default method, but it's impossible to level in this game; you must get stronger through items you find. And this is a core game mechanic)

Get it now!

http://www.castleparadox.com/gamelist-display.php?game=946
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