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load screen

 
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The Drizzle
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Joined: 12 Nov 2003
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PostPosted: Tue Aug 05, 2008 10:25 pm    Post subject: load screen Reply with quote

Is there any way to show a load screen without including the "New Game" or "Quit" buttons?
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Moogle1
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PostPosted: Tue Aug 05, 2008 10:42 pm    Post subject: Reply with quote

Use save menu(false). See 'Plot:Save menu'.
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MADSOFT Games
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Joined: 06 Nov 2004
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PostPosted: Wed Aug 06, 2008 5:22 am    Post subject: Reply with quote

You can't NOT show them, but you can set them to do something else with load menu(false)~
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Moogle1
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PostPosted: Wed Aug 06, 2008 6:55 am    Post subject: Reply with quote

Yes. Yes, you can. See previous post. The save menu doesn't have those buttons.
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The Drizzle
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PostPosted: Wed Aug 06, 2008 12:14 pm    Post subject: Reply with quote

Sorry, not too great with scripting. How would I use the save menu (false) function to load games? Is it a fair assumption that I'd have to change the functionality of the each button to load from slot __? If so, how do I do this?
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Moogle1
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PostPosted: Wed Aug 06, 2008 12:19 pm    Post subject: Reply with quote

"save menu" returns the slot selected. So you could say "load from slot(save menu(false))", except the player can choose an empty slot or exit from the menu, so you'll need to check for that.
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Chenzi
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Joined: 02 Aug 2003
Posts: 190
Location: Grand Rapids, MI

PostPosted: Wed Aug 06, 2008 8:31 pm    Post subject: Reply with quote

I had to do this in July Idea.
Code:

plotscript, LoadButtonMenu, begin
variable(LoadVariable)
LoadVariable := loadmenu(true)
if (loadvariable <= 0) then (
gameover
)
end


Change loadvariable to different numbers for different effects.
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