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Miss Pixel OHR 2007 contest
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Rinku




Joined: 02 Feb 2003
Posts: 690

PostPosted: Fri Mar 09, 2007 8:58 am    Post subject: Reply with quote

Good outline/design Inspiration, but... uses pillow shading...
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Anti-Protagonist




Joined: 30 Oct 2006
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PostPosted: Fri Mar 09, 2007 9:21 am    Post subject: Reply with quote

That's a great tutorial!
But now Roberta looks a little...bloated. Neutral
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Rinku




Joined: 02 Feb 2003
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PostPosted: Fri Mar 09, 2007 9:28 am    Post subject: Reply with quote

One great part of it that a lot of people (including me in the past, and your re-draw) miss is:

"The lighter tone should be applied to surfaces facing towards the light source. The darker tone should be applied to surfaces facing away from the light source."

In other words, you have to imagine the orientation of each plane in the drawing, and color it accordingly -- don't simply, as so many people do, color the sections closer to the light source brighter than the sections farther away from the light source, the way each surface is *facing* is what matters. But that takes a lot of practise to get right admittedly.
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PostPosted: Fri Mar 09, 2007 9:44 am    Post subject: Reply with quote

Um. I don't really understand that, but I went ahead and just kind of recolored it.

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Rinku




Joined: 02 Feb 2003
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PostPosted: Fri Mar 09, 2007 9:53 am    Post subject: Reply with quote

It's tricky, but think of an object as reflective, as if it were made of a bunch of mirrors (some flat, some bent, all around the object like a skin). The mirrors that are facing directly at the light will be brighter than the mirrors that are not facing the light, because they'd be catching and then reflecting the light that's pointed at them.

So, the idea is, it doesn't matter how close the mirror is to the light, what matters is whether the mirror is facing the light (and will reflect a lot of light), at an angle from it (and will reflect less), or not facing it at all (will be in the shade).

Real objects do actually act like mirrors: what we see when we look at something is what light that object is reflecting.

So, the way you re-colored it is still basically pillow shading except that you moved the center of the pillow to a different place besides the center. It looks better than it was, but it still doesn't work like how light is reflected.

But I don't want to give the impression that I'm an expert on pixel art, I'm pretty bad at it. I'm just talking about the science behind it.
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PostPosted: Fri Mar 09, 2007 9:55 am    Post subject: Reply with quote

No, no.
Science is cool.

I'll just try to work out this light thingy with some future sprites. Raspberry!
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The Wobbler




Joined: 06 Feb 2003
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PostPosted: Fri Mar 09, 2007 2:10 pm    Post subject: Reply with quote

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Joe Man




Joined: 21 Jan 2004
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Location: S. Latitude 47°9', W. Longitude 123°43'

PostPosted: Fri Mar 09, 2007 4:13 pm    Post subject: Reply with quote

I fear to know what she looks like facing front.
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Komera




Joined: 07 Feb 2003
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PostPosted: Fri Mar 09, 2007 5:32 pm    Post subject: Reply with quote

What's that white dot floating next to her head? I mean aside from "a white dot".
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Newbie_Power




Joined: 04 Sep 2006
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PostPosted: Fri Mar 09, 2007 5:33 pm    Post subject: Reply with quote

That's probably the blinking draw cursor that may still linger if you scroll the mouse away fast enough.
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Rinku




Joined: 02 Feb 2003
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PostPosted: Fri Mar 09, 2007 5:33 pm    Post subject: Reply with quote

The drawing cursor?
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PostPosted: Fri Mar 09, 2007 5:50 pm    Post subject: Reply with quote

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J.A.R.S.
In umbram deo, ex nihilo...




Joined: 11 May 2005
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Location: Under the rainbow...

PostPosted: Fri Mar 09, 2007 5:51 pm    Post subject: Reply with quote

Rinku wrote:
The drawing cursor?

Yes?
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TwinHamster
♫ Furious souls, burn eternally! ♫




Joined: 07 Mar 2004
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PostPosted: Fri Mar 09, 2007 5:53 pm    Post subject: Reply with quote

Komera wrote:
What's that white dot floating next to her head? I mean aside from "a white dot".

It's clearly the moon.

The minuscule brightness that the moon brings in the darkness of the night represents Pen Girl's own inner strength in overcoming the evils of social influences; thus revealing her beautiful independent mind.
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Uncommon
His legend will never die




Joined: 10 Mar 2003
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PostPosted: Fri Mar 09, 2007 5:59 pm    Post subject: Reply with quote

Komera wrote:
What's that white dot floating next to her head? I mean aside from "a white dot".

Komera, you do realize that the cursor has been in every entry thus far, except yours because it wasn't a picture from the editting screen and mine because i editted it out?

That being said, I like TwinHamster's answer.
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