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Update to an update.

 
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Aethereal
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PostPosted: Tue Aug 05, 2003 10:38 am    Post subject: Update to an update. Reply with quote

A mini-update repairing some serious bugs introduced in update Espereble has been released. This one is codenamed Wolfwood for an...interesting reason :P Anyway, grab it here. It also introduces some new and nifty plotscripting commands that let you toggle the bitsets in "Edit General Game Data" in the middle of your game.
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Cube
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Joined: 02 Feb 2003
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PostPosted: Tue Aug 05, 2003 11:07 am    Post subject: Reply with quote

Wolfwood is a cool character! Interesting plotscripting commands too, heheh.
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Aethereal
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Location: Gone! I pop in on occasion though.

PostPosted: Tue Aug 05, 2003 11:11 am    Post subject: Reply with quote

Yeah. I hate the caterpillar party, but even more I hate using NPCs to represent party members during cutscenes...and now I am happy. Yay.
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RedMaverickZero
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Joined: 12 Jul 2003
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PostPosted: Thu Aug 07, 2003 1:24 pm    Post subject: Reply with quote

Yeah, I'm happy good old James Paige made an update quick, because the whole MP bug made me upset for a bit, I mean, how can you test your game's fights if the MP is never runs out? Well, anyways, I'm glad he fixed it real quick.
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planethunter
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Joined: 07 Jul 2003
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PostPosted: Fri Aug 08, 2003 1:37 am    Post subject: Reply with quote

thankfully mr.Paige got round to fixing that mp bug rather fast...
Mp plays a large role in my game and the bug just slowed down it's
development. but hey! the new plotscripting commands are really cool!
almost as if he was reading my mind...
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Shadowiii
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Joined: 14 Feb 2003
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PostPosted: Fri Aug 08, 2003 6:12 am    Post subject: Reply with quote

Wolfwood rocks!


As does the update. Fantastic work, Mr. Paige!
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