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RedMaverickZero Three pointed, red disaster! Halloween 2006 Creativity Winner


Joined: 12 Jul 2003 Posts: 1459
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Posted: Mon Jan 15, 2007 6:57 am Post subject: Setting Music for a Map |
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I don't like the newer version of the ohr, mostly because of all the little things I find that aggravate me. Backdrops not animating properlly, and now this. I upload a song to my list, and then I go to the map that I want the song to play at, and it doesn't work. I told it to play "song 14" and then it sets it to "song 13". Why is it doing this and can it get fixed quickly? Because it's happened to me on every project I've used with the newest ohr and I've just worked around it, and right now it's kinda pissing me off at how many times I have had to do this. |
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Bob the Hamster OHRRPGCE Developer

Joined: 22 Feb 2003 Posts: 2526 Location: Hamster Republic (Southern California Enclave)
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Posted: Mon Jan 15, 2007 7:50 am Post subject: Re: Setting Music for a Map |
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RedMaverickZero wrote: | I don't like the newer version of the ohr, mostly because of all the little things I find that aggravate me. Backdrops not animating properlly, and now this. I upload a song to my list, and then I go to the map that I want the song to play at, and it doesn't work. I told it to play "song 14" and then it sets it to "song 13". Why is it doing this and can it get fixed quickly? Because it's happened to me on every project I've used with the newest ohr and I've just worked around it, and right now it's kinda pissing me off at how many times I have had to do this. |
Neither of these bugs are reported. Tell us more about the symptoms. |
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RedMaverickZero Three pointed, red disaster! Halloween 2006 Creativity Winner


Joined: 12 Jul 2003 Posts: 1459
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Posted: Mon Jan 15, 2007 10:22 am Post subject: |
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From what I've discovered with the song problem, on the map, if you choose the last song for a map, it'll make it the 2nd to last song. So.. I did an experiment and made a blank spot for a song, and then chose the song I wanted for the map and it worked. So I guess it just has something to do with the last song...
The backdrop problem is kind of weird. The battle would start out with like 2-3 random backdrops and then go to the appropriate backdrops. It's just the first second or so of the battle was weird cause of the unassigned backdrops showing up. |
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Bob the Hamster OHRRPGCE Developer

Joined: 22 Feb 2003 Posts: 2526 Location: Hamster Republic (Southern California Enclave)
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Posted: Mon Jan 15, 2007 10:35 am Post subject: |
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RedMaverickZero wrote: | From what I've discovered with the song problem, on the map, if you choose the last song for a map, it'll make it the 2nd to last song. So.. I did an experiment and made a blank spot for a song, and then chose the song I wanted for the map and it worked. So I guess it just has something to do with the last song... |
Ah, okay. That info is helpful. Something about the last song...
Are you using BAM, MIDI, or one of the other newly supported formats?
RedMaverickZero wrote: | The backdrop problem is kind of weird. The battle would start out with like 2-3 random backdrops and then go to the appropriate backdrops. It's just the first second or so of the battle was weird cause of the unassigned backdrops showing up. |
Does this happen on all battles with animating backdrops? or just certain ones?
And are you sure they are random backdrops? Are they the same each time? Are they the ones right before the correct backdrops? The ones right after? |
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RedMaverickZero Three pointed, red disaster! Halloween 2006 Creativity Winner


Joined: 12 Jul 2003 Posts: 1459
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Posted: Mon Jan 15, 2007 2:28 pm Post subject: |
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I'm using MIDI's for this particular game.
I downloaded the nightly and the backdrops are working.. Heh. |
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