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Onlyoneinall Bug finder
Joined: 16 Jul 2005 Posts: 746
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Posted: Sun Jun 04, 2006 8:06 am Post subject: OHR palette (greys) |
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For the palette, I used Paledit to make the shade of greys like... barely a shade off of each other (does that make sense?) I know that the original palette makes each color very distinguishable, and I wanted to make each grey only brighter/darker enough so that it wouldn't be easy to distinguish each color. However, even when I try to make each grey only slightly darker/brighter than the next, it is still very bright/dark compared to the next brighter/darker grey. I hope I'm making sense...
What I'm asking is, is there any way to make each grey color more.. blended with the other? Okay, like... Black could be 100% opacity. I want to make a grey that is 99% opacity then 98% opacity. However, even when I try to make each one say one percent opacity less, it looks like a 5% opacity difference. Argh, I hope I'm making sense. Can somebody help? _________________ http://www.castleparadox.com/gamelist-display.php?game=750 Bloodlust Demo 1.00
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Joe Man

Joined: 21 Jan 2004 Posts: 742 Location: S. Latitude 47°9', W. Longitude 123°43'
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Posted: Sun Jun 04, 2006 8:17 am Post subject: |
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my only suggestion is to dither. _________________ "Everyone has 200,000 bad drawings in them, the sooner you get them out the better."
~Charles Martin Jones
Last edited by Joe Man on Fri Dec 13, 1957 1:21 am; edited 2,892 time in total |
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Rimudora Psychopath yandere Halloween 2006 Creativity Winner


Joined: 26 May 2005 Posts: 335
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Posted: Sun Jun 04, 2006 12:00 pm Post subject: |
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I don't think it's possible. The way I see it, every color on the OHR palette is in the form (R,G,B) where each component of the color is an integer from 0 to 63. So there are only 64 different shades of grey (R=G=B) that you can use, and you're simply out of luck if you want something in between any of those shades. |
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Iblis Ghost Cat

Joined: 26 May 2003 Posts: 1233 Location: Your brain
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Posted: Sun Jun 04, 2006 12:54 pm Post subject: |
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Quote: | I used Paledit to make the shade of greys like... barely a shade off of each other (does that make sense?) I know that the original palette makes each color very distinguishable, and I wanted to make each grey only brighter/darker enough so that it wouldn't be easy to distinguish each color. |
This is a bad idea. Colors that can't be distinguished from eachother are totally useless. _________________ Locked
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TMC On the Verge of Insanity
Joined: 05 Apr 2003 Posts: 3240 Location: Matakana
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Posted: Sun Jun 04, 2006 5:06 pm Post subject: |
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If it's not necessary to use grey grey, you can use colours. You could easily come up with 5 unsaturated colours close to a certain grey that you have a hard time ranking in order of brightness. The new OHR palette's greys are not even grey but slightly coloured. _________________ "It is so great it is insanely great." |
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Mike Caron Technomancer

Joined: 26 Jul 2003 Posts: 889 Location: Why do you keep asking?
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Posted: Sun Jun 04, 2006 6:46 pm Post subject: |
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Ha. I was going to say that besides the pure greys ( RGB(X,Y,Z) where X=Y=Z), you can make "off-greys", such as RGB(X+1,Y,Z). In fact, you can fill up the 256 colour palette by having a greyscale, red-greyscale, blue-greyscale and a green-greyscale.
But, then I decided that it doesn't matter, since no one would ever use a grey that isn't really grey. _________________ I stand corrected. No rivers ran blood today. At least, none that were caused by us.
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Last edited by Mike Caron on Mon Jun 05, 2006 3:14 am; edited 1 time in total |
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TMC On the Verge of Insanity
Joined: 05 Apr 2003 Posts: 3240 Location: Matakana
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Posted: Mon Jun 05, 2006 12:40 am Post subject: |
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Except TMC when he decides to try out the new OHR palette on a whim. My first tile looked like a paint palette. _________________ "It is so great it is insanely great." |
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