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Slime Objection!!!

Joined: 27 Feb 2005 Posts: 170
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Posted: Wed Jun 08, 2005 9:05 am Post subject: A real quick question. |
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I got the newest OHR version recently, and I was wondering, If I make an item make your stats go up, and it's useable outside of battle only, is the boost permenant? I'd like to do some stat-boosting items, but the in old version of OHR, the boost would be gone when you leveled up. (Or something like that) _________________ http://hellyeahmyownurl.spaces.live.com/default.aspx?_c02_owner=1
Slime's Sexy and Provocative and Potentially Offensive Space |
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Bob the Hamster OHRRPGCE Developer

Joined: 22 Feb 2003 Posts: 2526 Location: Hamster Republic (Southern California Enclave)
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Posted: Wed Jun 08, 2005 3:12 pm Post subject: out of battle stat boosting |
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out-of-battle stat-boosting should be permanent. If it isn't, then it is a bug. (I know there were some bugs about that in the past) |
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Slime Objection!!!

Joined: 27 Feb 2005 Posts: 170
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Joe Man

Joined: 21 Jan 2004 Posts: 742 Location: S. Latitude 47°9', W. Longitude 123°43'
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Posted: Thu Jun 09, 2005 11:58 am Post subject: |
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Slime wrote: | BTW, will you ever finish Wandering Hamster? |
You deserve an award for asking that. Really. _________________ "Everyone has 200,000 bad drawings in them, the sooner you get them out the better."
~Charles Martin Jones
Last edited by Joe Man on Fri Dec 13, 1957 1:21 am; edited 2,892 time in total |
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TMC On the Verge of Insanity
Joined: 05 Apr 2003 Posts: 3240 Location: Matakana
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Posted: Fri Jun 10, 2005 5:32 pm Post subject: |
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Notice:
-You have to have "Allow cure to exceed maximum" on to increase the maximum out of battle.
-You can not increase the maximum hp or mp in this way. That's because max hp/mp are actually visible and usable, whereas for the other stats, max is general equal to current value.
-A spell usable both in and out of battle that cures stats above maximum acts differently in and out of battle: in battle, it will not increase the maximum. |
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Slime Objection!!!

Joined: 27 Feb 2005 Posts: 170
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Posted: Mon Jun 13, 2005 7:37 pm Post subject: |
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The Mad Cacti wrote: | Notice:
-You have to have "Allow cure to exceed maximum" on to increase the maximum out of battle.
-You can not increase the maximum hp or mp in this way. That's because max hp/mp are actually visible and usable, whereas for the other stats, max is general equal to current value.
-A spell usable both in and out of battle that cures stats above maximum acts differently in and out of battle: in battle, it will not increase the maximum. |
Err...so you're saying any stat that's not HP will increase if used the allow cure to exceed maximum bitset, and it's used out of battle? _________________ http://hellyeahmyownurl.spaces.live.com/default.aspx?_c02_owner=1
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Mike Caron Technomancer

Joined: 26 Jul 2003 Posts: 889 Location: Why do you keep asking?
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Posted: Mon Jun 13, 2005 7:41 pm Post subject: |
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Me is thinking that the best, most sure fire way to permanently increase is via the set hero stat() plotscripting command. However, that are just me. _________________ I stand corrected. No rivers ran blood today. At least, none that were caused by us.
Final Fantasy Q
OHR Developer BLOG
Official OHRRPGCE Wiki and FAQ |
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lobonys

Joined: 02 Apr 2005 Posts: 57
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Posted: Wed Aug 10, 2005 4:59 pm Post subject: hi |
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WOW James Paige knows about this website! WOW hi Mr. Paige, big fan. _________________ Dilbert's Dog: "I'll bet you $20 that you don't like giving money to people for no absolute reason."
Dilbert's Dog: "Now give me $20 for no absolute reason whatsoever."
Dilbert: "No."
Dilbert's Dog: "Gimme $20, you lost the bet." |
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The Wobbler

Joined: 06 Feb 2003 Posts: 2221
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Posted: Wed Aug 10, 2005 6:45 pm Post subject: Re: hi |
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Slime Objection!!!

Joined: 27 Feb 2005 Posts: 170
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Posted: Thu Aug 11, 2005 1:44 pm Post subject: |
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OMG!!!!!!!!!! Does he also know about the ohr engine?!!!!!!!!!!!
Really, though, I'ts pretty obvious he knows about all the webpages dedicated to HIS engine. _________________ http://hellyeahmyownurl.spaces.live.com/default.aspx?_c02_owner=1
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Mike Caron Technomancer

Joined: 26 Jul 2003 Posts: 889 Location: Why do you keep asking?
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