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A real quick question.

 
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Slime
Objection!!!




Joined: 27 Feb 2005
Posts: 170

PostPosted: Wed Jun 08, 2005 9:05 am    Post subject: A real quick question. Reply with quote

I got the newest OHR version recently, and I was wondering, If I make an item make your stats go up, and it's useable outside of battle only, is the boost permenant? I'd like to do some stat-boosting items, but the in old version of OHR, the boost would be gone when you leveled up. (Or something like that)
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Bob the Hamster
OHRRPGCE Developer




Joined: 22 Feb 2003
Posts: 2526
Location: Hamster Republic (Southern California Enclave)

PostPosted: Wed Jun 08, 2005 3:12 pm    Post subject: out of battle stat boosting Reply with quote

out-of-battle stat-boosting should be permanent. If it isn't, then it is a bug. (I know there were some bugs about that in the past)
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Slime
Objection!!!




Joined: 27 Feb 2005
Posts: 170

PostPosted: Thu Jun 09, 2005 7:24 am    Post subject: Reply with quote

Great, thanks.

BTW, will you ever finish Wandering Hamster?
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Joe Man




Joined: 21 Jan 2004
Posts: 742
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PostPosted: Thu Jun 09, 2005 11:58 am    Post subject: Reply with quote

Slime wrote:
BTW, will you ever finish Wandering Hamster?


You deserve an award for asking that. Really.
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Last edited by Joe Man on Fri Dec 13, 1957 1:21 am; edited 2,892 time in total
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TMC
On the Verge of Insanity




Joined: 05 Apr 2003
Posts: 3240
Location: Matakana

PostPosted: Fri Jun 10, 2005 5:32 pm    Post subject: Reply with quote

Notice:

-You have to have "Allow cure to exceed maximum" on to increase the maximum out of battle.
-You can not increase the maximum hp or mp in this way. That's because max hp/mp are actually visible and usable, whereas for the other stats, max is general equal to current value.
-A spell usable both in and out of battle that cures stats above maximum acts differently in and out of battle: in battle, it will not increase the maximum.
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Slime
Objection!!!




Joined: 27 Feb 2005
Posts: 170

PostPosted: Mon Jun 13, 2005 7:37 pm    Post subject: Reply with quote

The Mad Cacti wrote:
Notice:

-You have to have "Allow cure to exceed maximum" on to increase the maximum out of battle.
-You can not increase the maximum hp or mp in this way. That's because max hp/mp are actually visible and usable, whereas for the other stats, max is general equal to current value.
-A spell usable both in and out of battle that cures stats above maximum acts differently in and out of battle: in battle, it will not increase the maximum.


Err...so you're saying any stat that's not HP will increase if used the allow cure to exceed maximum bitset, and it's used out of battle?
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Mike Caron
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Joined: 26 Jul 2003
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Location: Why do you keep asking?

PostPosted: Mon Jun 13, 2005 7:41 pm    Post subject: Reply with quote

Me is thinking that the best, most sure fire way to permanently increase is via the set hero stat() plotscripting command. However, that are just me.
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lobonys




Joined: 02 Apr 2005
Posts: 57

PostPosted: Wed Aug 10, 2005 4:59 pm    Post subject: hi Reply with quote

WOW James Paige knows about this website! WOW hi Mr. Paige, big fan.
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The Wobbler




Joined: 06 Feb 2003
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PostPosted: Wed Aug 10, 2005 6:45 pm    Post subject: Re: hi Reply with quote

Note from Castle Paradox Administration:
This content has been removed by the user. Contact the original author and link them to this post if you wish to view the original content. Only the author can remove the tags hiding this content.
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Slime
Objection!!!




Joined: 27 Feb 2005
Posts: 170

PostPosted: Thu Aug 11, 2005 1:44 pm    Post subject: Reply with quote

OMG!!!!!!!!!! Does he also know about the ohr engine?!!!!!!!!!!!

Really, though, I'ts pretty obvious he knows about all the webpages dedicated to HIS engine.
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Mike Caron
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PostPosted: Thu Aug 11, 2005 9:49 pm    Post subject: Reply with quote

He doesn't necissarily know about all of the sites, but certainly the biggies. Like CP.
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