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Tsunamidog banned...but not really.
Joined: 14 Sep 2004 Posts: 330 Location: right behind you....
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Posted: Tue Jun 21, 2005 2:13 pm Post subject: ANOTHER PROBLEM |
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I've heard that this is a bug in Hspeak and I should report it, cause its rare or somethin', but I want to know if I can fix it or what I can do. Every time I try to compile a script, it says "No Data To Compile". What can I do? _________________ The Following Statement is True.
The Above Statement Is False |
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Blaze18 Demon of hell
Joined: 30 Jul 2003 Posts: 33 Location: Hell and I like it.
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Posted: Tue Jun 21, 2005 3:20 pm Post subject: |
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It does the same thing to me. It almost drove me insane. I tried compiling it over and over. Luckily a friend of mine is good at making scripts, and he compiled them on his computer for me (even though you don't have to be an expert to compile).
It gets annoying after too long. I even downloaded HSSED and all of the other files. Yet it didn't work. This problem gets tireing. I just hope it can get fixed soon. I will go back to work on my Blaze game now.
~Blaze is busy. Do NOT disturb. _________________ Once you go hell you never go back.
Current project: Blaze: Dark Legends |
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Mike Caron Technomancer
Joined: 26 Jul 2003 Posts: 889 Location: Why do you keep asking?
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Posted: Wed Jun 22, 2005 5:51 pm Post subject: |
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Could you possibly post a copy of a script that produces this error? Preferably, it should be the smallest script that makes the error. You don't need to include plotscr.hsd, but any other includes are needed. (don't forget to use [code] tags!) _________________ I stand corrected. No rivers ran blood today. At least, none that were caused by us.
Final Fantasy Q
OHR Developer BLOG
Official OHRRPGCE Wiki and FAQ |
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Tsunamidog banned...but not really.
Joined: 14 Sep 2004 Posts: 330 Location: right behind you....
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Posted: Wed Jun 22, 2005 6:48 pm Post subject: |
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It's all the scripts....every single one of them _________________ The Following Statement is True.
The Above Statement Is False |
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TMC On the Verge of Insanity
Joined: 05 Apr 2003 Posts: 3240 Location: Matakana
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Posted: Thu Jun 23, 2005 8:21 pm Post subject: |
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I think this might depnd on where the script and program is? What folder are they in the same one? Are you uing win XP? XP hates batch files and maybe hspeak too under certain circumstances.
What happens if you try to compile from the command line? |
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Raekuul Delicious!
Joined: 31 Mar 2004 Posts: 641 Location: Nowhere
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Posted: Fri Jun 24, 2005 4:01 am Post subject: |
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Okay... easy way to catch this (this is how I caught it).
1) Go to the "Properties" in the right-click menu for hspeak
2) Turn off "Close on exit"
3) If you've gotten it to compile before, compile with the same name as the compiled (back up the compiled first).
4) Otherwise, compile.
Noone's sure why it happens, and according to JP, OHRRPGCE Wiki wrote: | You are very unlikely to encounter this error message while compiling your plotscripts. If it happens, it probably indicates a bug in HSPEAK.EXE that should be reported.
Retrieved from "http://gilgamesh.HamsterRepublic.com/wiki/ohrrpgce/index.php/No_data_to_compile" |
_________________ A broken clock is still right twice a day. |
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