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Iblis Ghost Cat

Joined: 26 May 2003 Posts: 1233 Location: Your brain
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Posted: Tue Jan 06, 2004 3:58 pm Post subject: |
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1. Have the cursor on DOWN A, hold ctrl and hit c, move the cursor to DOWN B, and hold ctrl and hit v.
2. Make a maptile in the maptile editor, then go to the map and place the tile down in multiple locations. Hit ctrtl-f (I think) to fill the screen with that one tile. _________________ Locked
OHR Piano |
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MultiColoredWizard Come back, baby! The Breastmaster

Joined: 01 Feb 2003 Posts: 1232
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Posted: Tue Jan 06, 2004 4:22 pm Post subject: |
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Whoa whoa whoa already? Don't jump the gun, kid. Did you even plan your game out first? Don't start something if you don't know what you want it to be in the end. That's always a primary ingredient for a terrible game like magnus or FFX-2(not that these weren't planned. It's just that they're terribly done).
Or are you just testing the OHR and stuff?
Last edited by MultiColoredWizard on Tue Jan 06, 2004 8:57 pm; edited 1 time in total |
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The Wobbler

Joined: 06 Feb 2003 Posts: 2221
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Posted: Tue Jan 06, 2004 6:13 pm Post subject: |
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RedMaverickZero Three pointed, red disaster! Halloween 2006 Creativity Winner


Joined: 12 Jul 2003 Posts: 1459
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Posted: Tue Jan 06, 2004 6:36 pm Post subject: |
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I know you want your first game to be the absolute best it can be, but don't sweat it if it isn't. The first game is always rough and is a stepping stone to future games. I know I have said this to other people starting off here, but if you want to see an example of that, check out my games. From AXLE RPG to Halloween Quest, there is a major difference in the way story is set up and everything. And most of this stuff is best to do on your own so you can do it for yourself someday. And asking us for help is the first step to success. I wish ya luck. _________________ ---------------Projects----
Mr.Triangle's Maze: 70%
Takoyaki Surprise: 70% |
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Flamer The last guy on earth...

Joined: 04 Feb 2003 Posts: 725 Location: New Zealand (newly discovered)
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Posted: Wed Jan 07, 2004 5:42 am Post subject: |
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1. ok, to copy one picture to another frame. you use ctrl+c and ctrl+v
move the censor over the DOWN A picture, then press ctrl+c.
now, move the censor over the DOWN B picture, then press ctrl+v.
2. making a map is like drawing with pixels, you select the colour(the tiles) then move the censor and press space bar on where you want the tile to appear at.
3. (I know, there's no three, but...) you should really read custom.txt and plottutorial.html before continuing with you "trying" to create a game, else you'll end up going no way and will continuously post useless questions and clogging up the message boards with spam and whatnot.
EDIT: FFX was terrible, let alone it's sequel FFX-2 (that was a disaster), just because it's "FF" doesn't mean it's a good game.
sure there was evidence of planning on this game with a semi-structured story, but there was plenty of plot holes and everything else that was missing. The gameplay was... ...terrible, the boss's was either incredibly easily(most cases) or incredibly hard(only one battle i've found, even then it's sometimes easy depending on luck). battle balance was so bad, it's surprising how some people could even stand playing it. _________________ If we were a pack of dogs, IM would be a grand Hound, CN would be a very ficious little pitball, and Giz...well, it doesn't matter breed he is, he'd still be a bitch
(no offense to anyone that was mentioned) |
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The Wobbler

Joined: 06 Feb 2003 Posts: 2221
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Posted: Wed Jan 07, 2004 12:26 pm Post subject: |
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Camdog
Joined: 08 Aug 2003 Posts: 606
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Posted: Wed Jan 07, 2004 4:27 pm Post subject: |
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FF-X2 is a godawful abomination, and this is coming from a guy who loved FF-X. The problem isn't the gameplay (which actually isn't all that bad), but the plot and how poorly it was done. I mean, it's basically Charlie's Angel's for 8-year olds. The opening scene is Yuna singing a Britney Spears-esque pop song and dancing for christ sake. The voice acting sucks (of couse, this was true in the first one as well), and the dialogue is embarassingly bad. Every time Brother opens his mouth to hit on Yuna, I want to throw the PS-2 out the window. I popped the game in when a bunch of friends were over at my apartment, and no one could even keep a straight face. Whew. Ok, I'm done ranting now. |
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The Wobbler

Joined: 06 Feb 2003 Posts: 2221
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Posted: Wed Jan 07, 2004 8:32 pm Post subject: |
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Camdog
Joined: 08 Aug 2003 Posts: 606
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Posted: Wed Jan 07, 2004 9:17 pm Post subject: |
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Yeah, but the problem is the humor falls flat on it's face. It's not funny, it's so bad it's funny. We weren't laughing at the jokes in the game, we were laughing at the game itself, which is a very different thing. The game tried to be comic and light and failed miserably; it just managed to be painful to watch.
Yes, the gameplay is the majority of the game, but I just couldn't enjoy the gameplay considering the characters had no motivation (we're a treasure hunting team! LOL ;-)!!11!), the cut scenes (as mentioned above) sucked balls, and I hated all the characters. Maybe I'm just disappointed because I didn't want a light comical game. I enjoy the high adventure aspect of playing these kinds of games, not the crappy attempts at humor. And, again, this wouldn't be so bad if the humor weren't so juvenile and intensely not funny.
(And yes, I realize the opening scene was really LeBlanc disguised as Yuna. This doesn't really change the fact that it made me want to die) |
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The Wobbler

Joined: 06 Feb 2003 Posts: 2221
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Posted: Wed Jan 07, 2004 10:28 pm Post subject: |
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T-Master
Joined: 10 Dec 2003 Posts: 74
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Posted: Wed Jan 07, 2004 11:07 pm Post subject: |
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It did have some poor enemy placement. When you first go to zanarkand ruins you fight goons, snakes, other weak enemies. And then you run into a behemoth. Er........
Or on besaid, presumably your first mission, you can fight an Iron Giant. Just little things like that. While the design is careless at times, it's not outright horrible. |
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The Wobbler

Joined: 06 Feb 2003 Posts: 2221
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Posted: Wed Jan 07, 2004 11:13 pm Post subject: |
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Camdog
Joined: 08 Aug 2003 Posts: 606
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Posted: Thu Jan 08, 2004 1:33 pm Post subject: |
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Quote: | Maybe you should have done some research before spending your money. The game is definitely not for everyone, and I can see your reasons for not liking it, but to say it's an example of a terribly designed game is just wrong. |
Heh, you're right about the research thing. I just figured that since it's a sequel it would, you know, be a bit more like its predecessor. Fortunately, my friend bought the game, not me. Sucks for him though.
Incidently, I haven't finished the game yet. Given my stated beefs with the game, think it's still worthwhile to play the rest of the way through? |
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The Wobbler

Joined: 06 Feb 2003 Posts: 2221
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Posted: Thu Jan 08, 2004 4:37 pm Post subject: |
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Aethereal SHUT UP. Elite Designer


Joined: 04 Jan 2003 Posts: 928 Location: Gone! I pop in on occasion though.
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Posted: Thu Jan 08, 2004 5:20 pm Post subject: |
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I didn't like FFX because I didn't like its design. The first thing I will mention is one little thing in the battle system, because if I could change *one* thing about FFX it would regard this. The major problem I have with the battles is that switching characters doesn't consume your turn. The one thing I would change in FFX is to make it so that it DOES take up that character's turn. I think the battles would have been a bit more challenging and a bit more strategic, but instead it boils down to "Oh okay so we have a Machina and an armored enemy, and I don't have Rikku and Auron in my party, so just switch them in and the battle is over in one round!". I think the lack of difficulty is ridiculous (this is easily the easiest RPG I've ever played) and I think that one little mechanic should have been reviewed more carefully.
I also don't like a lot of recent RPGs. I'll be the first to admit that. But I don't dislike them because they're "new", I dislike them because they aren't as fun to play or as well made as older games. Think for a minute. Final Fantasy VII, VIII, and X (much later on in the game in the case of X) all have characters who are nearly identical. I hated how in VII anyone could steal, anyone could use Enemy Skills, anyone could mimic, anyone could cast the exact same spells at the same time, etc. In VIII, anyone can use any spell at any time and it isn't even limited except by monsters who carry unique spells such as Omega Weapon. And in X, you get to a point where everyone can start moving into different sections on the Sphere Grid, and that is where they start losing their individuality. Compare such a thing to Final Fantasy IV or VI, where the characters were different and were always different (moreso in IV than VI). In VI, not everyone could cast the same spell at the same time because you couldn't use a spell that an Esper provided until you reached 100 Magic Points with it. Each character also had a unique command that affected their usefulness in different situations (Sabin would be very useful against enemies strong to magic, but weak against enemies who have very high defense). I still think Final Fantasy IV is the best representation of character individuality in the Final Fantasy series (including IX, which is second-best). Cecil was balanced, being a strong fighter who could also cast limited White magic. Kain was all about attacking and taking hits and Jumping. Edge was fast, had unique Ninja abilities, and could equip two weapons. Rydia was the offensive spellcaster and had spells that no one else had (not including Tellah). And Rosa was the support character, the best healer in the game. This individuality is very important to the battles. I think Walthros had pretty good individuality, but the battles were overall poorly planned out (and that is why the gameplay suffered). There are recent popular (or semi-popular) RPGs that I like, Disgaea being a wonderful example of such. I think it's a really, really great game, and it is a good example of a story being built around a game, not the opposite, which is the flaw of many games today.
Oh, and this is probably hypocritical of me, but this thread is going waaaaaaaaaaaaaaaay off topic. Let's get back on the topic or move this somewhere else. _________________
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