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msw188
Joined: 02 Jul 2003 Posts: 1041
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Posted: Mon Jun 12, 2006 8:51 am Post subject: |
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| I've used some NPC over hero layering to get the desired 'partial overhead' effect, but it is not much good in places with OTHER wandering NPCs. The problem is that these NPCs cannot walk 'under' the 'partial overhead'. So just be careful about how you're using them, that's all. |
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Battleblaze Warrior Thread Monk

Joined: 19 Dec 2003 Posts: 782 Location: IndY OHR
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Posted: Mon Jun 26, 2006 12:58 pm Post subject: |
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Do some thing get better?
I mean it almost osund slike everything is downhill. Maybe shot accuracy cold get better overtime because you learn how to point and shoot better? _________________ Indy OHR! and National OHR Month Contest going on now!
"Aeth calls PHC an anti-semite; PHC blames anti-semitism"
-squall |
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Joe Man

Joined: 21 Jan 2004 Posts: 742 Location: S. Latitude 47°9', W. Longitude 123°43'
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Posted: Mon Jun 26, 2006 1:07 pm Post subject: |
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I feel there's a point of too much reality though. I feel this detracts from the topic but I feel that at some point the fine tuning of features to synthesize a survival situation become for too daunting when you focus on something as mundane as this so hard. _________________ "Everyone has 200,000 bad drawings in them, the sooner you get them out the better."
~Charles Martin Jones
Last edited by Joe Man on Fri Dec 13, 1957 1:21 am; edited 2,892 time in total |
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Moogle1 Scourge of the Seas Halloween 2006 Creativity Winner


Joined: 15 Jul 2004 Posts: 3377 Location: Seattle, WA
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Posted: Tue Jun 27, 2006 10:11 am Post subject: |
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Sword of Jade did something similar. It worked.
Blaze, you're missing the point completely. It's hard to hold a gun steady when you're falling asleep. _________________
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Onlyoneinall Bug finder
Joined: 16 Jul 2005 Posts: 746
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Posted: Sun Jul 02, 2006 8:24 pm Post subject: |
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| Battleblaze wrote: | Do some thing get better?
I mean it almost osund slike everything is downhill. Maybe shot accuracy cold get better overtime because you learn how to point and shoot better? |
If I remember correctly, your ammo efficency increases (this only goes into effect with machine guns), since your main character learns to use weapons better from constant use. However, every other stat goes down, such as aim, so at a high level, you would know how to shoot and save ammo, but you would be too weak to hit the target.
Joe Man - I suppose so, but leveling down does seem to give the game more of that "survival" feel and element, and there would be equipment to keep your shaky stats a bit more stable. Avoiding unnecessary encounters would keep you stronger too, I guess it is a bit too realistic, but.. yeah. _________________ http://www.castleparadox.com/gamelist-display.php?game=750 Bloodlust Demo 1.00
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Joe Man

Joined: 21 Jan 2004 Posts: 742 Location: S. Latitude 47°9', W. Longitude 123°43'
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Posted: Mon Jul 03, 2006 10:47 am Post subject: |
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Of course, Im really not so big on gaming as I once was so nevermind. _________________ "Everyone has 200,000 bad drawings in them, the sooner you get them out the better."
~Charles Martin Jones
Last edited by Joe Man on Fri Dec 13, 1957 1:21 am; edited 2,892 time in total |
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