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Castle Paradox
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PK

Joined: 12 Sep 2005 Posts: 11
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Posted: Fri Oct 14, 2005 4:30 am Post subject: |
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| i know-i'm crap at spelling, but i tend to write it in word, then copy it over or somthing |
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Setu_Firestorm Music Composer

Joined: 26 Mar 2003 Posts: 2566 Location: Holiday. FL
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Posted: Thu Oct 20, 2005 10:25 am Post subject: |
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Meh, don't worry about it.
Thanks for the feedback. Actually, I was intending to cover it in a later update with another tutorial. The emblem from BoF2 that I used in the battle sequences are for a purpose other than what they were used for in the original game. In this game, the color will indicate the difficulty level of the battle. It will be a good indication if the current battle is:
Green - Simple random fight
Yellow - Miniboss, tough but fair
Red - Big bad boss that you might want to be very careful with
Also, I need to get back to working on this, I've been spending a lot of time recently studying 3D modeling for an animated production.
Details of where I'm at with it now are here. Actually, I'm beginning to conjure up a plan to create my own model instead of just making hair, clothes, and tweakings of the body to an already made mesh (I actually did make the hair on it from the original bald head).
But yeah, thanks for the feedback. _________________
Facebook: http://www.facebook.com/georgerpowell
Newgrounds: http://setu-firestorm.newgrounds.com |
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