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Importance of Graphics
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Shadowiii
It's been real.




Joined: 14 Feb 2003
Posts: 2460

PostPosted: Sat Jul 17, 2004 8:45 pm    Post subject: Reply with quote

/me puts in a cheap plug from his article.

Quote:
So, basically, graphics help you achieve three things:
They lead the player into the rest of your game
They increase hits/initial opinion
They make the game better remembered


http://www.castleparadox.com/ohrweekly/archives/2004/Feb9th/elements.php

XD
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rpgspotKahn
Lets see...




Joined: 16 May 2004
Posts: 720
Location: South Africa

PostPosted: Tue Jul 20, 2004 8:31 am    Post subject: Reply with quote

Graphics are not the most important thing (no way) but they are a main factor and need to be taken into consideration. Graphics comes after gameplay in my books. I dont care about the story much. But a game that does show that a story and gameplay can grip a person even though the graphics arnt good is Walthros its worth the download if you are discussing this topic.

http://www.castleparadox.com/forum/gamelist-display.php?game=16
or
http://www.castleparadox.com/forum/gamelist-display.php?game=21

Gr8 games! Big grin
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planethunter
Lost In Emotion




Joined: 07 Jul 2003
Posts: 258
Location: Éire

PostPosted: Tue Jul 20, 2004 2:31 pm    Post subject: Reply with quote

Here's my two cents on graphics:

Think of graphics as a sort of air or feeling to a game, if the graphics suck then you get a game that has constant bad pong to it regardless of other elements, while great graphics help to create a good impression but it's only like a good fragrence in a room... it doesn't decide exactly how the person thinks of the contents of the room.

~PH
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msw188




Joined: 02 Jul 2003
Posts: 1041

PostPosted: Tue Jul 20, 2004 4:31 pm    Post subject: Reply with quote

To Dan:
Your welcome, I'm glad to have been a help.

To Planethunter:
That's a very interesting comment. I like it. I guess I'd say that the 'bad fragrance' of the room doesn't really affect me that much, but I guess that I still keep my room clean at home, so that others who may want to visit don't have to put up with I am willing to put up with.

I have thought about redoing the graphics in my game, and I even posted a 'help wanted' thing in the announcements a while back, but the problem is that the game is already so big, and anyone who would be willing to help would probably find it too much, and me too picky as well. Although a friend of mine is now in graphic design in Pittsburgh, and he may do some battle backdrops for me for this year's update, or maybe next year's.
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*Worthy*
Critical Thinker




Joined: 11 Aug 2003
Posts: 186

PostPosted: Wed Jul 21, 2004 4:53 am    Post subject: Reply with quote

I have a friend who is a great artist, but he doesn't like drawing stuff on the computer. He prefers to take an image and edit it, which does look good, but then the graphics are ripped...

I also like the "fragrance" analogy; it makes sense.

~Worthy
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Phil Arts
Manipulating himself since the beginning




Joined: 14 Jul 2004
Posts: 251

PostPosted: Wed Jul 21, 2004 7:03 am    Post subject: Reply with quote

I dont care if the graphics are crap in the game
as long if has good story or gameplay Ill play it
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rpgspotKahn
Lets see...




Joined: 16 May 2004
Posts: 720
Location: South Africa

PostPosted: Wed Jul 21, 2004 8:12 am    Post subject: Reply with quote

If you want an example of a game that has exellent graphics, but the main focus was lost and the story and gameplay a failure. Try Dafalos. I know its an RPGspOt game... Sad... but I must face my fears and admit to defeat on this such occasion. Really, please try it. You'll be suprised at the quality.

http://www.castleparadox.com/forum/gamelist-display.php?game=418

Please dont smash me in the face for posting this... Im not trying to advertise... Big grin
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