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Salvado Studios releases Game Design 101!
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JSH357




Joined: 02 Feb 2003
Posts: 1705

PostPosted: Fri Jun 25, 2004 3:33 pm    Post subject: Reply with quote

I didn't find this very funny, but good job aesthetically. I was expecting an actual game, though, so I was disappointed. I won't review it, but I would have given it a 3/5.
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jabbercat
Composer




Joined: 04 Sep 2003
Posts: 823
Location: Oxford

PostPosted: Sat Jun 26, 2004 1:08 am    Post subject: Reply with quote

Sparrowhawk wrote:
Is IM really a girl? Question

Only in mind and soul, not body! Raspberry!
Check out the first page of the big picture thread.
Knowledge comes at the price of wisdom.
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Sparoku
Pyrithea Amethyst.




Joined: 02 Feb 2004
Posts: 467
Location: Washington State

PostPosted: Sun Jul 04, 2004 7:16 pm    Post subject: Reply with quote

Oops... My bad Oookay...
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Eggie




Joined: 12 May 2003
Posts: 904

PostPosted: Sun Jul 04, 2004 7:34 pm    Post subject: Reply with quote

Everyone wants to have a cameo. Frankly, I am just fine with just having a cameo in some other games, let alone mine which I am trucking on. I don't need one in GD101 because I fear it'll be awkward.

Ah... screw it... I want a cameo, but I don't deserve one.
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RedMaverickZero
Three pointed, red disaster!
Halloween 2006 Creativity Winner
Halloween 2006 Creativity Winner



Joined: 12 Jul 2003
Posts: 1459

PostPosted: Sun Jul 04, 2004 8:07 pm    Post subject: Reply with quote

The way I see it, the game takes place in a place called "Castle Paradox" so naturally there should be lots of cameos from fairly well known people in CP. But heck, I ain't writing the storyline.
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