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OHRRPGCE listed on IndieGameTools
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Robc




Joined: 18 Sep 2009
Posts: 6

PostPosted: Fri Sep 18, 2009 1:23 pm    Post subject: OHRRPGCE listed on IndieGameTools Reply with quote

Hello,
My name is Robert Charney and I want to let this community know that OHRRPGCE is listed in our database on IndieGameTools.com at the following link

http://indiegametools.com/ohrrpgce/

I am a member of the IGDAs Indie Developer Special Interest Group and I developed this database as a service to help independant game developers build better games. If you believe this is the best game engine then you can help other Indie developers to find it by either voting or leaving a comment about the engine at the website. Thanks for your time.

Moderator... if you feel that this is just useless spam then by all means let me know and I will depart, I have no desire to spam but only to connect independant game developers together. My message has been well received at other small engine forums so I continue to spread it, thanks again.

Robc
robc@indiegametools.com
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Rya.Reisender
Snippy




Joined: 18 Jan 2008
Posts: 821

PostPosted: Mon Sep 21, 2009 6:26 am    Post subject: Reply with quote

Really weird voting system. Also OHRRPGCE members will just vote "Yes" in every category.


Here's a more realistic review:

Popularity Vote
The overall popularity of this tool.
- Not very popular I'd say, the community is rather small too.

Indie Pricing
Is there a low cost version available for Indies?
- There's only the free version, but feel free to donate James some money.

Stable NoBugs
Is the software stable and mostly bug free?
- It's more stable than most RPG makers and bugs get fixed frequently, a bug free RPG Maker is somewhat hard to create... I can even get non-free RPG Makers to crash.

Learning Curve
Is it easy to use and are good tutorials available?
- Hm well easy to use... not as easy as non-free RPG makers, but there are tons of tutorial (a wiki) and people on forums are rather helpful if you have a question.

Feature Set
Is the tool packed with useful features?
- Of course, an RPG Maker without useful features would be pretty weird.

Indie Support
How well does the tool maker support Indie developers?
- How is an RPG Maker supposed to support them other than providing useful features? Well the fact that you can just sell your games without the need of a license or anything is pretty Indie friendly I'd say. And you can create executables that directly start your game easily.
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Snippy:
"curt or sharp, esp. in a condescending way" (Oxford American Dictionary)
"fault-finding, snappish, sharp" (Concise Oxford Dictionary, UK)
1. short-tempered, snappish, 2. unduly brief or curt (Merriam-Webster Dictionary)
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msw188




Joined: 02 Jul 2003
Posts: 1041

PostPosted: Mon Sep 21, 2009 6:59 am    Post subject: Reply with quote

Hm Rya, you really should have put that on their site, not here, don't you think?
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My first completed OHR game, Tales of the New World:
http://castleparadox.com/gamelist-display.php?game=161

This website link is for my funk/rock band, Euphonic Brew:
www.euphonicbrew.com
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Rya.Reisender
Snippy




Joined: 18 Jan 2008
Posts: 821

PostPosted: Mon Sep 21, 2009 7:49 am    Post subject: Reply with quote

I hate registering on some shady side.
_________________
Snippy:
"curt or sharp, esp. in a condescending way" (Oxford American Dictionary)
"fault-finding, snappish, sharp" (Concise Oxford Dictionary, UK)
1. short-tempered, snappish, 2. unduly brief or curt (Merriam-Webster Dictionary)
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msw188




Joined: 02 Jul 2003
Posts: 1041

PostPosted: Mon Sep 21, 2009 7:05 pm    Post subject: Reply with quote

I posted my thoughts on the engine without registering at all, although I did have to leave them my email.
_________________
My first completed OHR game, Tales of the New World:
http://castleparadox.com/gamelist-display.php?game=161

This website link is for my funk/rock band, Euphonic Brew:
www.euphonicbrew.com
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Robc




Joined: 18 Sep 2009
Posts: 6

PostPosted: Mon Sep 21, 2009 7:38 pm    Post subject: Reply with quote

No registration is required at this time to vote or comment. We do ask for an email because it is one small step toward reducing spam.

In future we plan to include registration as an option and allow registered users to filter votes and comments and remove the 'public votes' which as you suggest may not be always be helpful. Step one is to make sure that this concept is well received by developers and tool makers, so far that is going well.

I can answer any of your questions about the site here if you like, I'm a real person and didn't just spam your board :-) I am trying to improve this service to the point where people really find it helpful.

And yes Rya, I would have loved if you had put those comments on our site. If you are proud of this engine and honest about its shortcomings I think you will find that others will appreciate comments of that nature. Its a chance to draw people here who are genuinely trying to find the right engine for their skill level and their idea. Posting here is posting to the choir. But do as you see fit... Happy

Thanks again for your time.

-Robc
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Rya.Reisender
Snippy




Joined: 18 Jan 2008
Posts: 821

PostPosted: Tue Sep 22, 2009 12:19 am    Post subject: Reply with quote

I'm not even sure where to put them on that site. Just add them under 'Discussion'?
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Snippy:
"curt or sharp, esp. in a condescending way" (Oxford American Dictionary)
"fault-finding, snappish, sharp" (Concise Oxford Dictionary, UK)
1. short-tempered, snappish, 2. unduly brief or curt (Merriam-Webster Dictionary)
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Robc




Joined: 18 Sep 2009
Posts: 6

PostPosted: Tue Sep 22, 2009 5:23 am    Post subject: Reply with quote

Yup... The discussion tab for each tool is the best place to put stuff. Here is a direct link...

http://indiegametools.com/ohrrpgce/

I'll take a look at the comment after you post it to clean up any formatting funkiness that might occur if you want me to. I will include the ability to edit posts on the next site upgrade.

I was using Wordpress to collect comments before but it took too much server memory and processor time and I got hammered by spam so I changed over to a homegrown system that I just released last week... I noticed that for some reason the code is clipping whitespace out of the comment posts and I don't like it. I'll hot fix that as soon as I get a moment.
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Bob the Hamster
OHRRPGCE Developer




Joined: 22 Feb 2003
Posts: 2526
Location: Hamster Republic (Southern California Enclave)

PostPosted: Tue Sep 22, 2009 8:49 am    Post subject: Reply with quote

I do think it is pretty weird that the "Indie Pricing" even shows up for an engine with the "(Open source)" qualifier set.
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Robc




Joined: 18 Sep 2009
Posts: 6

PostPosted: Tue Sep 22, 2009 7:23 pm    Post subject: Reply with quote

Ok, the line breaks are fixed.

James... I agree. But I convinced myself to leave it the way it is for now for two reasons. First some tools have both free/open source and commercial versions. In those cases where the free/open source version is crap, the Indie Pricing field gives you a place to express "yes its free but... for it to really work you have to pay for the commercial version." I do have 'per version' voting going also but most folks don't dig that deep into the website to find it, so it hasn't been all that effective, at least not as I had planned. And per version votes do not get broken down into pricing, etc.

Secondly, the database is set up to be sorted and queried in many different ways and when free open source stuff is compared to commercial products and sorted on price the free stuff should all sail right to the top because everyone will vote thumbs up for the free stuff, it is a no-brainer after all. That was the plan.

What I have observed and Im sure you have also is that popular commercial stuff can rise above less popular free stuff... that is not working as intended and I'm thinking about a few different solutions to prevent it, but I need solutions that still solve the first problem.

The simplest solution is to leave it alone for now, most folks don't seem to mind that it is a little ambigous... so leaving it alone is what I am doing at least for the moment while I concentrate on fixing other things. Also the Qualifier field allows you to select only free or only open source tools... that helps a little to sort things out.

But thanks for the comment, I save these up and try to address them as time permits.
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Rya.Reisender
Snippy




Joined: 18 Jan 2008
Posts: 821

PostPosted: Tue Sep 22, 2009 10:31 pm    Post subject: Reply with quote

James Paige wrote:
I do think it is pretty weird that the "Indie Pricing" even shows up for an engine with the "(Open source)" qualifier set.

I think it's allowed to sell modifications of an open source project. So it could be thinkable that the open source rpg maker is free, but for the add-on that converts the game into a direct executable you have to pay.

But yeah the question is kind of weird. I'd rather have some statistical price rating with the two fields: commercial version price + indie version price. Then for the OHRRPGCE you could place $0 for both.
_________________
Snippy:
"curt or sharp, esp. in a condescending way" (Oxford American Dictionary)
"fault-finding, snappish, sharp" (Concise Oxford Dictionary, UK)
1. short-tempered, snappish, 2. unduly brief or curt (Merriam-Webster Dictionary)
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Robc




Joined: 18 Sep 2009
Posts: 6

PostPosted: Wed Sep 23, 2009 6:26 am    Post subject: Reply with quote

Rya. Yeah, I would too and several people have recommended that I post and track prices. Its a resource problem for me. I can't keep up with the price of every tool and every version of every tool, that and many of the commercial tools will not quote a price until you go into negotiation with them so the data would be innacurate at best and out of date always.

But I'm still thinking about it because it gets a lot of comments, there may be a way to improve what I can say about prices without sucking up all my time.
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Bob the Hamster
OHRRPGCE Developer




Joined: 22 Feb 2003
Posts: 2526
Location: Hamster Republic (Southern California Enclave)

PostPosted: Wed Sep 23, 2009 8:29 am    Post subject: Reply with quote

Maybe you could let the users input the price info.

One method would be to allow each visitor to type a number into a "I payed this much for this tool" field. The votes could then be averaged... of course, that leaves it open to abuse by jerks who think it is funny to write $10000000000 into everything.

Another method would be to set a "best guess" price for each tool, and then let users vote "I payed less" or "I payed more" which would accumulate and nudge the "typical price" up or down.
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Camdog




Joined: 08 Aug 2003
Posts: 606

PostPosted: Wed Sep 23, 2009 9:14 am    Post subject: Reply with quote

Why not just have different entries for the free version versus the deluxe (or whatever they call it)?
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Rya.Reisender
Snippy




Joined: 18 Jan 2008
Posts: 821

PostPosted: Wed Sep 23, 2009 11:58 am    Post subject: Reply with quote

Quote:
One method would be to allow each visitor to type a number into a "I payed this much for this tool" field. The votes could then be averaged... of course, that leaves it open to abuse by jerks who think it is funny to write $10000000000 into everything.

There are statistical methods that prevent abuse like that. Apart from the simple idea of capping the price to $1000, instead of calculating the average you could list all entered prices, sort them and then take the price in the middle of the list.
_________________
Snippy:
"curt or sharp, esp. in a condescending way" (Oxford American Dictionary)
"fault-finding, snappish, sharp" (Concise Oxford Dictionary, UK)
1. short-tempered, snappish, 2. unduly brief or curt (Merriam-Webster Dictionary)


Last edited by Rya.Reisender on Wed Sep 23, 2009 11:15 pm; edited 1 time in total
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