Castle Paradox Forum Index Castle Paradox

 
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 
 Gamelist   Review List   Song List   All Journals   Site Stats   Search Gamelist   IRC Chat Room

Christmas Wish Contest (We'll make your game for you)

 
Post new topic   Reply to topic    Castle Paradox Forum Index -> The Soapbox
View previous topic :: View next topic  
Author Message
TMC
On the Verge of Insanity




Joined: 05 Apr 2003
Posts: 3240
Location: Matakana

PostPosted: Fri Dec 04, 2015 2:39 am    Post subject: Christmas Wish Contest (We'll make your game for you) Reply with quote

(Crossposted from SlimeSalad)

SDHawk, Giz and I were sitting around in IRC (i.e. our bedrooms) lamenting that we'd not released a game this year and/or hadn't reached our annual quotas, and decided to do something about it. Predictably we couldn't agree on which marvellous idea to pursue.

That's where you come in!



Design a game, and we will attempt to turn it into reality before the end of the year (or possibly before Christmas).

- You have exactly [s]five[/s] seven days from right now to submit your proposal (but we may be flexible if you want to elaborate later). Post here or email or PM or however you want to enter.
- Proposals from newbies may get bonus points
- We'll pick one winner, unless all submissions are too unsuitable/unrealistic/unagreeable. Your prize is that we make an honest attempt to create your game and release before Jan 1st (in which case everyone wins something).
- We're the ones making the game, we don't particularly want additional oversight or control from you. We may or may not share our progress with you or the public until the horrible end.
- You give us the moral right to make whatever we want out of your idea, even a satirical/mocking interpretation if it's called for. But we will treat the design as a constraint to be followed, in the main.

Requirements:
- It should be simple/unambitious enough to actually be doable in a few weeks at a low pace of free-time work. We have other things to do too.
- Flesh out the idea a bit (e.g. a design doc). Remember, we're asking for someone to make the difficult decisions, a one-sentence summary doesn't help. More detail will definitely work in your favour. Consider including details like maps, dialogue, art direction, mockups (all optional of course)
- I guess it doesn't have to be a good proposal. If you give us bad or ridiculous ideas, that may be amusing or just give us an easy excuse.


Google Search "Awesome game idea"


_________________
"It is so great it is insanely great."


Last edited by TMC on Thu Dec 31, 2015 11:17 am; edited 1 time in total
Back to top
View user's profile Send private message Send e-mail
TMC
On the Verge of Insanity




Joined: 05 Apr 2003
Posts: 3240
Location: Matakana

PostPosted: Sat Dec 12, 2015 3:52 pm    Post subject: Reply with quote

The deadline has passed - thank you for your entries everyone!

After many hours of detailed discussion about every way in which each entry and even off-hand remarks in the SS thread could be interpreted, we have agree upon a winner!

...

Find out who won, Christmas 2015!
_________________
"It is so great it is insanely great."
Back to top
View user's profile Send private message Send e-mail
TMC
On the Verge of Insanity




Joined: 05 Apr 2003
Posts: 3240
Location: Matakana

PostPosted: Thu Dec 31, 2015 11:17 am    Post subject: Reply with quote

And the prize goes to...

sheamkennedy!

After noticing that Mogri wrote "Make a game about football players, but all of the actual football is automated and takes place largely offscreen." and not "Make a game about managing a football team..." we nearly decided to make a strange hybrid RPG about football players. In fact, after many hours of debate, we picked Kyle's castle defense game as the winner. One main reason was that it was one of the game designs which had more effort put into it. However, on close inspection we had found all the design docs, even Pepsi Ranger's, greatly lacking in crucial details -- usually the core game mechanics (how to calculate aesthetic scores?). We proceeded to spend days writing a complete design doc for the castle defense game, but could not agree on the baker role and other details of the 'economy'. Eventually we switched to our backup, the "simple" Game & Watch proposal. Turns out we spent days debating that one as well. And as the artist I was the bottleneck; in fact I managed to delay the game's release by well over a week. Whoops.
_________________
"It is so great it is insanely great."
Back to top
View user's profile Send private message Send e-mail
Display posts from previous:   
Post new topic   Reply to topic    Castle Paradox Forum Index -> The Soapbox All times are GMT - 8 Hours
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2005 phpBB Group