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Why do you enjoy working on games?

 
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cavemanerick




Joined: 03 Aug 2008
Posts: 74
Location: LA

PostPosted: Tue Sep 23, 2014 5:47 pm    Post subject: Why do you enjoy working on games? Reply with quote

I personally love seeing the world I designed come to life. The feeling can not be compared to anything else. I've taken small steps in improvement in art, writing, and other elements in my games overtime. Figuring out new plot twists or how I could do something better always gives me a feeling of delight.

What about you guys?

I've also discovered I love dialogue in general lol.
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Sparoku
Pyrithea Megadon.




Joined: 02 Feb 2004
Posts: 464
Location: Washington State

PostPosted: Wed Sep 24, 2014 12:02 am    Post subject: Reply with quote

Pretty much everything you said is why I enjoy making games/stories/art. Big grin
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TMC
On the Verge of Insanity




Joined: 05 Apr 2003
Posts: 3228
Location: Matakana

PostPosted: Mon Sep 29, 2014 1:36 am    Post subject: Reply with quote

Breathing life into a "world" whether that's literally a world, or just a mechanical system (e.g. Tetris) is awesome. Another (related) thing for me is the game design itself (i.e., planning rather than doing). I'm sure many people have the same problem ;). I like thinking about how to buck trends and create a unique game.
A lot of artists would also agree that imposing limits on yourself is a boon to creativity, or at least productivity. For example limiting yourself to 16 colours and both removes some choices you no longer need to make, and guides you down another path.
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Rya.Reisender
Snippy




Joined: 18 Jan 2008
Posts: 821

PostPosted: Tue Sep 30, 2014 2:37 am    Post subject: Reply with quote

Quote:
Breathing life into a "world" whether that's literally a world, or just a mechanical system (e.g. Tetris) is awesome.

That doesn't sound like you at all!
To me it feels more like you enjoy figuring out complex algorithms. ;-)


I'm honestly not sure how to even reply to this question myself.

When I see the question of the thread, I wonder "DO I enjoy working on games?". If I actually DID enjoy it, I probably wouldn't have problems to get motivated on getting stuff done.

Sure there are a few things I do enjoy about making games, particularly the game design, but the actual MAKING of a game is something I wouldn't say I enjoy. Sure I like to input numbers into a grid (e.g. giving monsters stats) or code a battle system. But the first one hmm, do I enjoy it? It's probably because it's something I can do while listening to music. It's also great to kill some time. But it's not like well going to a theme park. And the latter... well I create battle systems not so much because I enjoy making them, but because I want to PLAY them.

That also goes for games in general that I've made. I didn't make them because I enjoyed making them. I made them because I wanted to play something specific that didn't exist and nobody else wanted to do it, so I had to.

Another motivational factor for me is "other people". Some games I just made for someone else to play. Particularly in an open source project where I develop quite a bit... it was just because I saw so many people playing it and say how bugged it still was and nobody else wanted to fix it, so I just had to. I couldn't just leave it bugged like that.


tl;dr - I don't actually enjoy making games. But I do enjoy playing games I made. And I enjoy others playing games I made.
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TMC
On the Verge of Insanity




Joined: 05 Apr 2003
Posts: 3228
Location: Matakana

PostPosted: Tue Sep 30, 2014 5:00 am    Post subject: Reply with quote

Well I agree that working on games can also be very frustrating, especially, for me, having to draw graphics or fix bugs. But I've always had immense fun in entering 48 hour and other game making contests, just for the frenzy of the game making process itself, rather than for the end result (most of those games did NOT end well!). Especially if you team up with someone else who will handle some of the aspects you don't want to focus on.

On the other hand I've haven't made many attempts at creating a game outside of a contest. It seems less fun that way. Also, without the constraints of a contest the scope of my games tend torapidly get out of control. Then I lose the motivation to invest so much time in them.
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Powerstar




Joined: 08 May 2014
Posts: 41
Location: Suva,fiji

PostPosted: Thu Nov 13, 2014 4:45 am    Post subject: uuugh Reply with quote

Everything is awesome when u have 8 ppl workin on 3 games... Razz
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