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Abelhawk Professional Procrastinator

Joined: 22 Jan 2008 Posts: 50
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Posted: Wed May 30, 2012 7:52 pm Post subject: "0 scripts imported" |
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Hi gang, I have NEVER successfully made up a plotscript. Amidst compiling problems, I gave up years ago and have been building the story sequences of my games as cleverly as possible over and around plotscripting.
HOWEVER... one thing that I figure is simple enough even for me to figure out, and something that I really need for my game, is a Game Over script.
All I want to do is show a backdrop, play some music, and that's it. But the OHR engine won't let me. I spent an hour FINALLY figuring out how to actually compile the script, and HamsterSpeak even says it compiles successfully; however, when I try to import it into my game, it says 0 scripts imported.
Please help. All I want is this stupid plotscript. I can live without awesome cutscenes and whatnot, but I really just want a Game Over screen. Here's my script:
Code: | include, plotscr.hsd
include, XXXX.hsi
script,gamedeath,begin
suspendplayer
play song (song:Game Over)
show backdrop (11)
wait for key (anykey)
fade screen out (0,0,0)
game over
end |
Any help is greatly appreciated. I just want to get past this step. >< _________________ 'Wyrd bið ful aræd.' |
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Bob the Hamster OHRRPGCE Developer

Joined: 22 Feb 2003 Posts: 2526 Location: Hamster Republic (Southern California Enclave)
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Posted: Wed May 30, 2012 8:36 pm Post subject: |
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Hello! You want "plotscript", not "script"
Code: | plotscript, gamedeath, begin |
"script" is only used for scripts that are only called from other scripts (or for old-style scripts)
the "plotscript" keyword creates a new-style plotscript that you will be able to attach to plotscript triggers in your game |
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TMC On the Verge of Insanity
Joined: 05 Apr 2003 Posts: 3240 Location: Matakana
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Posted: Thu May 31, 2012 2:19 am Post subject: Re: "0 scripts imported" |
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Abelhawk wrote: | I spent an hour FINALLY figuring out how to actually compile the script, |
By the way, since Zenzizenzic you can compile and import in one step from the Script Management menu. Is there some documentation/wiki pages that need updating? _________________ "It is so great it is insanely great." |
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Abelhawk Professional Procrastinator

Joined: 22 Jan 2008 Posts: 50
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Posted: Thu May 31, 2012 4:20 pm Post subject: |
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Thank you James! I knew it had to be something small and stupid. It finally works!
And TMC, what I meant when I said "compile" was 'import successfully.' It still said it had errors and everything. I finally got it to work when I realized I had to use the "include" commands. But yeah, I used the "Compile/Import" command.
Thanks for your help everyone! _________________ 'Wyrd bið ful aræd.' |
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