Castle Paradox Forum Index Castle Paradox

 
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 
 Gamelist   Review List   Song List   All Journals   Site Stats   Search Gamelist   IRC Chat Room

Ypsiliform+3 released

 
Post new topic   Reply to topic    Castle Paradox Forum Index -> The Soapbox
View previous topic :: View next topic  
Author Message
TMC
On the Verge of Insanity




Joined: 05 Apr 2003
Posts: 3240
Location: Matakana

PostPosted: Thu Nov 18, 2010 6:38 am    Post subject: Ypsiliform+3 released Reply with quote

A bugfix update to Ypsiliform was released... on Nov 8th! Nobody said anything, which was a mistake, because I know not everyone uses nightly builds. I doubt many people read the 'News' now that it's not the front page of the OHR site anymore.

We back-ported quite a few bugfixes from the 'WIP' version to Ypsiliform. However, only upgrade to Ypsiliform+3 if you are using Ypsiliform+2 or older. If you are using a nightly build, this is a step backwards.

See whatsnew.txt for the list of bugfixes.

'Downloads'
_________________
"It is so great it is insanely great."
Back to top
View user's profile Send private message Send e-mail
chronoboy
Into the past with a splash




Joined: 04 Jun 2010
Posts: 162
Location: Canada

PostPosted: Thu Nov 18, 2010 8:16 am    Post subject: Reply with quote

whatsnew.txt wrote:

* Bug 829: Shrinking a map could cause garbage map layers to appear;
also, deleting map layers did not work

Was wondering what I was doing wrong when all these layers began appearing out of nowhere. Thanks for clearing this up and the fix.

whatsnew.txt wrote:

* "wait for all" did not wait for NPCs when it was meant to [Ralph]

I was wondering why I was having issues with my plotscripts when I used this... Thanks for the fix.

whatsnew.txt wrote:

* Music and sound effects can be previewed everywhere in
Custom by hitting Enter [Ralph]

Not really a bug, but definitely a great feature to have.
_________________
Current project: Chronoboy Adventures

Website: http://www.chronoboy.com/
Back to top
View user's profile Send private message Visit poster's website
TMC
On the Verge of Insanity




Joined: 05 Apr 2003
Posts: 3240
Location: Matakana

PostPosted: Thu Nov 18, 2010 7:02 pm    Post subject: Reply with quote

chronoboy wrote:
Not really a bug, but definitely a great feature to have.


Wasn't originally listed as a bug, but no point holding these back from people!
_________________
"It is so great it is insanely great."
Back to top
View user's profile Send private message Send e-mail
Display posts from previous:   
Post new topic   Reply to topic    Castle Paradox Forum Index -> The Soapbox All times are GMT - 8 Hours
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2005 phpBB Group