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		Spoon Weaver
 
 
  
  Joined: 18 Nov 2008 Posts: 421 Location: @home
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				 Posted: Thu Nov 20, 2008 1:32 pm    Post subject: Making a frenzy attack.  need help. | 
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				Ok so, I linked a boost in atk dmg and such to an attack that random focuses and chains it's self 100% and has a delay.  But that only picks 1 target and attacks till it's dead and then the frenzy is over.   Not that this isn't sorta neat. But it's not what I was looking for.   (You may realise), I wanted it to pick a new target everytime and never stop (unless canceled). Is there an easy way to do this that I'm missing?  ...a hard way that I don't know?  ..or am I sol?
  Last edited by Spoon Weaver on Thu Nov 20, 2008 3:13 pm; edited 1 time in total | 
			 
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		Uncommon His legend will never die
 
 
  
  Joined: 10 Mar 2003 Posts: 2503
 
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				 Posted: Thu Nov 20, 2008 2:08 pm    Post subject:  | 
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				| Setting the Target Settings to Random Focus should be what you're after. | 
			 
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		Spoon Weaver
 
 
  
  Joined: 18 Nov 2008 Posts: 421 Location: @home
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				 Posted: Thu Nov 20, 2008 3:11 pm    Post subject:  | 
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				| um...   if you notice,  I mentioned  that I did put it on random focus. | 
			 
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		Robot Skeleton King
 
 
  
  Joined: 20 Oct 2008 Posts: 72
 
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				 Posted: Thu Nov 20, 2008 3:25 pm    Post subject:  | 
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				Try changing the number of attacks to something like 50 instead of infinite. _________________ ---
 
8bitcity.blogspot.com | 
			 
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		TwinHamster ♫ Furious souls, burn eternally! ♫
 
 
  
  Joined: 07 Mar 2004 Posts: 1352
 
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				 Posted: Thu Nov 20, 2008 5:11 pm    Post subject:  | 
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				 	  | Spoon Weaver wrote: | 	 		  | um...   if you notice,  I mentioned  that I did put it on random focus. | 	  
 
 
I'm pretty sure that wasn't in your problem's description when you originally posted it.
 
 
I might recommend making two attacks that both select random targets and chain them back and forth. | 
			 
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		Spoon Weaver
 
 
  
  Joined: 18 Nov 2008 Posts: 421 Location: @home
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				 Posted: Thu Nov 20, 2008 7:31 pm    Post subject:  | 
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				@ robot--  No luck with that, nothing changes
 
 
 
@TwinHamster--  First: yes it was, the edit was because I had huge grammar errors. but w/e.
 
Second: Your idea didn't exactly work. It made the person pick a target  attack it till it was dead and only then pick a new one. 
 
 
HOWEVER, I fiddled around with it a little and changing the target type fixes the problem and creates the exact attack I was looking for. So I'll credit you for solving this problem,   ty.
 
 
TWINHAMSTER SOLVED MY PROBLEM | 
			 
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