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Post your character portrait sprites!
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Obright
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PostPosted: Fri Oct 31, 2008 10:54 pm    Post subject: Reply with quote

TwinHamster wrote:
Newbie_Power wrote:
The lightest skin tone is almost white.




I think that actually looks much better. You got the eyes to look less angry, which is what you were going for. The colors of it look like a combination of the masked one and the normal one, though.

Still, not bad!
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Newbie_Power




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PostPosted: Sat Nov 01, 2008 8:36 am    Post subject: Reply with quote

TwinHamster wrote:
Newbie_Power wrote:
The lightest skin tone is almost white.


Alright, I was mistaken to say almost white for the previous portrait, but that FE7 had pretty glowing luminosity for the faces where it almost begins to look faded. This is a problem most apparent for characters that do have light skin tones.

FE8 is better about it since it was designed to look good on GBA SP and not the original GBA, and have better contrast, so I think those colors are better for the skin tone, IMO (though some characters in that game have hair colors that resemble the MS Paint palette).

FE9 is pretty much the same style, just higher resolution and without excess saturation.
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TwinHamster
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PostPosted: Sun Nov 02, 2008 1:28 pm    Post subject: Reply with quote

Newbie_Power wrote:
TwinHamster wrote:
Newbie_Power wrote:
The lightest skin tone is almost white.


Alright, I was mistaken to say almost white for the previous portrait, but that FE7 had pretty glowing luminosity for the faces where it almost begins to look faded. This is a problem most apparent for characters that do have light skin tones.


I actually made that to back up your statement.

I thought that this was actually pretty creepy effect.
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Newbie_Power




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PostPosted: Sun Nov 02, 2008 2:43 pm    Post subject: Reply with quote

Ah.

I don't think there's enough contrast between the mask and the face, though. I like the air hole mask the best simply because it reads best as a mask.
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TheGiz> Am I the only one who likes to imagine that Elijah Wood's character in Back to the Future 2, the kid at the Wild Gunman machine in the Cafe 80's, is some future descendant of the AVGN?
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Mariel




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PostPosted: Sat Nov 08, 2008 1:59 pm    Post subject: Reply with quote

I really shouldn't be working on portraits yet--I have so much other stuff to do on the game, but I couldn't resist.




Which background color do you think looks better?
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Blue Pixel
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PostPosted: Sat Nov 08, 2008 2:04 pm    Post subject: Reply with quote

wow! super nice portrait!

i like the top one better, if you would add some kind of styled boarder to it. the black one doesnt cause enought contrats for the outlines to be visable.
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Newbie_Power




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PostPosted: Sat Nov 08, 2008 2:11 pm    Post subject: Reply with quote

The whole point of outlines is to stand out on backgrounds of multiple colors and styles. The portrait does a fine job on the black background, and shape of the character still exists.

Take the Megaman sprite from the NES games. It does fine on black backgrounds, because its his inside colors that will let him stand out on darker backgrounds, and the black outline will let him stand out on lighter backgrounds.

Mariel's portrait is built to stand out on both the light and dark background.
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Onlyoneinall
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PostPosted: Sat Nov 08, 2008 2:41 pm    Post subject: Reply with quote

Mariel wrote:
I really shouldn't be working on portraits yet--I have so much other stuff to do on the game, but I couldn't resist.




Which background color do you think looks better?


Can't comment on the color but it looks great.
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Rimudora
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PostPosted: Sat Nov 08, 2008 2:51 pm    Post subject: Reply with quote

I like the black background better. I don't like the pink background as much because it blends in too much with her skin color. I agree with the-dude that it could use a border if you're going to use a light background color. You might also want to try a dark blue or green background just to see how it looks.
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Mariel




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PostPosted: Wed Nov 12, 2008 10:34 am    Post subject: Reply with quote




The male hero now, using the same palette

I'm not very good at drawing guys, so help is appreciated. I tried not to make him look too feminine, even though he's supposed to be young. (Think 15-18 )
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Newbie_Power




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PostPosted: Wed Nov 12, 2008 11:02 am    Post subject: Reply with quote

The most feminine it gets is that he ends up coming off as a middle aged woman.

I found that lessening the intensity of the wrinkles on the side of his face will make him appear more masculine and young immediately while still keeping the folds in his skin that show muscle movement.
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Moogle1
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PostPosted: Wed Nov 12, 2008 11:11 am    Post subject: Reply with quote

If you want him to look more masculine, two things immediately come to mind:

- The flip of his hair on the back of his neck: make it smaller or remove it. Easily confused for a more feminine hairstyle.
- Enlarging his jaw will make him look more masculine and more heroic at the same time, without necessarily making him look older.
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Mariel




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PostPosted: Wed Nov 12, 2008 11:36 am    Post subject: Reply with quote

Thanks for the advice, guys. I made some changes. Improvements?

First one:

Second one:
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Moogle1
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PostPosted: Wed Nov 12, 2008 12:27 pm    Post subject: Reply with quote

Yep, that looks much better IMO.
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The Drizzle
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PostPosted: Wed Nov 12, 2008 1:34 pm    Post subject: Reply with quote

Already a huge improvement.

Other things you might consider are lowering the cheekbone (high cheekbones are pretty feminine), bringing the eyebrows closer to the face, lessen the smile, make the chin wider, and make the smaller or have a less dark black outline. Not that you must do any of these things but any of them could help make the character look more masculine depending on how much more masculine you want him to look. But since he's young you probably don't want him to be too manly looking.
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