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Do we have this?

 
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LeRoy_Leo
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PostPosted: Tue Jul 29, 2008 7:08 pm    Post subject: Do we have this? Reply with quote

In the OHR, are we able to customize our quit game menu?
It's always been the graphic of the person in the front of the party. Can we think of any more interesting ways to exit the game?

Trivial, maybe. It could be fun, though.
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Newbie_Power




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PostPosted: Tue Jul 29, 2008 7:29 pm    Post subject: Reply with quote

Plotscripting and the game over function?
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LeRoy_Leo
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PostPosted: Tue Jul 29, 2008 7:34 pm    Post subject: Reply with quote

Ah. Now I remember.
Of course, you might need to plot script your own menu for players to go to your custom quit screen. Am I right?
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Planning Project Blood Summons, an MMORPG which will incinerate all of the others with it's sheer brilliance...

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Newbie_Power




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PostPosted: Tue Jul 29, 2008 7:40 pm    Post subject: Reply with quote

No. Just change the main menu to call the new quit dialog script. The only plotscripting necessary is actually making your new quit screen.
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TheGiz> Am I the only one who likes to imagine that Elijah Wood's character in Back to the Future 2, the kid at the Wild Gunman machine in the Cafe 80's, is some future descendant of the AVGN?
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LeRoy_Leo
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PostPosted: Tue Jul 29, 2008 7:45 pm    Post subject: Reply with quote

This is very nice to know. Happy
Thank you, NP.
However, it would be interesting, if the OHRRPGCE programmers ever run out of stuff to do, it might be cool and time saving to make a couple different default options. That would save people new to the OHR some time and make that aspect a little interesting.

Yeah, it's not my best idea ever, but hell.
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Planning Project Blood Summons, an MMORPG which will incinerate all of the others with it's sheer brilliance...

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"Seriously James, you keep rolling out the awesome like gingerbread men on a horror-movie assembly line. "
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