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Fedora Spade: Death Wears a Fedora released
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Friend




Joined: 06 Feb 2003
Posts: 235
Location: California

PostPosted: Sun Jun 10, 2007 3:50 am    Post subject: Reply with quote

Hmmm, this reminds me... rinku also complained about the music being static-y, but I didn't gave it much thought since none of the other playtesters reported such thing. I figured his soundcard is wonky or something. I guess I was wrong.

As for the text pausing for a while... well, I think that's the drawback with using GM. It's a complete memory hog. It doesn't really matter how simple the game is, it still requires a semi-decent computer to run. People have complained about this on the forum, but it doesn't look like Overmars is going to do anything about it soon. Try pressing ctrl + alt + del and check the CPU usage Fedora Spade takes. It's pretty crazy. I suspect this also has something to do with the static-y sound.

Orchard,
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Rinku




Joined: 02 Feb 2003
Posts: 690

PostPosted: Sun Jun 10, 2007 5:25 am    Post subject: Reply with quote

I also always get static in any Game Maker game that uses midi. I think it's a problem with the Game Maker, which is why I urged Orchard to use ogg for this game instead of midi (but he wants its dl to be small or something).
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TwinHamster
♫ Furious souls, burn eternally! ♫




Joined: 07 Mar 2004
Posts: 1352

PostPosted: Mon Jun 11, 2007 9:53 am    Post subject: Reply with quote

The same static occurred in the First Chapter?
Hmm. I guess I just wasn't paying any attention to the sound when I was playing through it.
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Onlyoneinall
Bug finder




Joined: 16 Jul 2005
Posts: 746

PostPosted: Sat Sep 01, 2007 3:04 am    Post subject: Reply with quote

I didn't see that two episodes were already released almost over two months ago, but now I have finally had a chance to play it!

As always, excellent work from Friend.

I noticed the static noise too. I figured it was just my soundcard, because ever since I got a new sound card update file thingy, sounds just sounded weirder like that.

But what can I say? Episode one was a good introduction, and Episode two was a lot of fun and took a bit of detective work. I wonder who 4471 is though? When will episode three come out?!
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Friend




Joined: 06 Feb 2003
Posts: 235
Location: California

PostPosted: Mon Sep 03, 2007 3:06 am    Post subject: Reply with quote

I've been working on episode 3 for a while. I think I'm about 60% done with it. By my own estimation, I should be done by December or earlier. Releasing it is another matter though, there's the playtesting and the fact that the game's still missing a couple of tunes.

I don't really know what's causing the scratching. Apparently GM's support for MIDI files is questionable at best. I have resolved to using OGGs for the future cases.
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"I am Collins. From my position in the moon's orbit, I watched Armstrong and Aldrin land and walk on the surface. I was so close to the ground of the moon, and yet I returned without having trod upon it... I am Collins." -Friend
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Friend




Joined: 06 Feb 2003
Posts: 235
Location: California

PostPosted: Thu Nov 22, 2007 6:21 am    Post subject: Reply with quote

Okay, sounds like OGG is not an option either. I ended up using MIDIs again. Anyway, I just uploaded fedora spade episode 3 to http://www.studioeres.com/games/fedora yesterday. It's longer than the second episode and contains two new notable features: the skip button and the Input Keyword gameplay. The skip button should be self-explanatory. As for the other new feature... you will be asked to input names/dates/objects manually during various points of the games. The questions are fairly easy, but they can easily stump you forever if you don't pay attention to the details.

You can find screenshots of the game here:
http://www.mobygames.com/game/windows/fedora-spade-death-wears-a-fedora/screenshots
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"I am Collins. From my position in the moon's orbit, I watched Armstrong and Aldrin land and walk on the surface. I was so close to the ground of the moon, and yet I returned without having trod upon it... I am Collins." -Friend
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Artimus Bena
Admiral




Joined: 17 Aug 2004
Posts: 637
Location: Dreamland.

PostPosted: Thu Nov 22, 2007 12:31 pm    Post subject: Reply with quote

I am in love with those screenshots orchie Happy
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Leonhart




Joined: 25 Feb 2004
Posts: 383
Location: Philippines

PostPosted: Thu Nov 22, 2007 8:38 pm    Post subject: Reply with quote

Wow, Orchie. Wow.
You know I've been one of your biggest fans.
Hope I get to find the time to try out these games.
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Newbie_Power




Joined: 04 Sep 2006
Posts: 1762

PostPosted: Thu Nov 22, 2007 10:08 pm    Post subject: Reply with quote

These games are really awesome. I hope many adventure and DOS/NES gamers get to check these out.
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Friend




Joined: 06 Feb 2003
Posts: 235
Location: California

PostPosted: Fri Nov 23, 2007 3:21 am    Post subject: Reply with quote

Well, It's been slow these past few days, so I hope more people will check it out. Anyway, I just checked my paypal account over and I think I owe xerian a hug or something. Thanks, man!
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"I am Collins. From my position in the moon's orbit, I watched Armstrong and Aldrin land and walk on the surface. I was so close to the ground of the moon, and yet I returned without having trod upon it... I am Collins." -Friend
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