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Detelamane has been released (Sortof)
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TwinHamster
♫ Furious souls, burn eternally! ♫




Joined: 07 Mar 2004
Posts: 1352

PostPosted: Tue Aug 28, 2007 7:03 am    Post subject: Reply with quote

Newbie_Power wrote:
Alright! Been more interested in Deltamane than other OHR games.

Oh, and did you know that Lotus and Wild Rush seem to ignore the defense boosts the Golem gets? =P

And I love your angled tiles. They look so cool and you did a pretty good job pixeling them too.

Thanks for indicating that I did something right!

Lotus is based on Den's Magic, and the monsters in the first dungeon have relatively low Magic-Defense, so that's why it's pretty strong in there.

Wild Rush does no damage, but instead, stuns the enemy for the time indicated (Perhaps I should actually tell the player about this?)
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Newbie_Power




Joined: 04 Sep 2006
Posts: 1762

PostPosted: Tue Aug 28, 2007 10:29 am    Post subject: Reply with quote

Quote:
Wild Rush does no damage, but instead, stuns the enemy for the time indicated (Perhaps I should actually tell the player about this?)


Probably.

Quote:
Lotus is based on Den's Magic, and the monsters in the first dungeon have relatively low Magic-Defense, so that's why it's pretty strong in there.
Well, I mean the boss, which probably wasn't a golem and I thought it was because somebody asked why Golems are always so hard to kill.
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TwinHamster
♫ Furious souls, burn eternally! ♫




Joined: 07 Mar 2004
Posts: 1352

PostPosted: Tue Aug 28, 2007 10:51 am    Post subject: Reply with quote

Well, yeah, the boss also has a relatively low Magic Defense.

Also, the shield thingy should also be boosting the Boss' magic-defense in addition to his physical defense, rendering Den's Lotus attack useless until the shield disappears.
Or maybe there's a problem with the chaining. I shall look into this.

Okay, the Resistance boost wasn't allowed to exceed the maximum resistance before, but now it can.
Good catch! :D
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Newbie_Power




Joined: 04 Sep 2006
Posts: 1762

PostPosted: Tue Aug 28, 2007 11:03 am    Post subject: Reply with quote

I am still not sure how your boss is supposed to work. It's apparently a "kill probes to lower its barrier" type thing, but people keep saying that there's more to it than that, especially with the constant regeneration even when the shield is already up.

This makes me glad I got past the boss before you fixed the bug.
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TheGiz> Am I the only one who likes to imagine that Elijah Wood's character in Back to the Future 2, the kid at the Wild Gunman machine in the Cafe 80's, is some future descendant of the AVGN?
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