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Uncommon
His legend will never die




Joined: 10 Mar 2003
Posts: 2503

PostPosted: Sat Sep 10, 2005 11:09 am    Post subject: Reply with quote

But seeing how it didn't do anything and was basically a generic Terrible Game, it won't do our man any good. Memoria and Fantasy Under A Blue Moon X, on the other hand, are some of the best games made with the OHR. If he wants something to learn from, nothing beats the best.
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JSH357




Joined: 02 Feb 2003
Posts: 1705

PostPosted: Sat Sep 10, 2005 11:16 am    Post subject: Reply with quote

Yes. I would also recommend Locked as an example of good tag usage.
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Iblis
Ghost Cat




Joined: 26 May 2003
Posts: 1233
Location: Your brain

PostPosted: Sat Sep 10, 2005 11:43 am    Post subject: Reply with quote

Locked uses plenty of scripts though, so I don't think it would do him any good.
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Locked
OHR Piano
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PlayerOne




Joined: 07 Sep 2005
Posts: 143
Location: UK

PostPosted: Sat Sep 10, 2005 12:30 pm    Post subject: Reply with quote

Thanks for the suggestions everyone, but I've got the plotscripting working now, so I can test with any game. In fact I've got most critical things working, so I hope to have a playable release in the next few days.

I haven't really mentioned what I'm doing anywhere because I wanted to be sure I could deliver something, but now it's in some kind of functioning shape I think I'm on safe ground. I've been working on a complete port of game.exe to 32-bit FreeBasic. I've been concentrating on the Windows version, but the same code should also work for DOS. Linux will need a few changes, so there won't be a Linux version this time round.

In practise, this doesn't mean much - it runs a bit worse than the QB version, and currently lacks sound, as well as mouse and joystick support - but it's only phase 1 in my world domination plan. Getting away from the painful constraints of QBasic is the main bonus, which should pay off with other versions fuirther down the road.

Of course, I'll probably accidentally delete everything now I've mentioned it in public.
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Moogle1
Scourge of the Seas
Halloween 2006 Creativity Winner
Halloween 2006 Creativity Winner



Joined: 15 Jul 2004
Posts: 3377
Location: Seattle, WA

PostPosted: Sat Sep 10, 2005 8:49 pm    Post subject: Reply with quote

Awesome. Good luck with that. You're not the only one with such a project, but no one else has mentioned any progress in the last forever, so you may just be the furthest along.

I for one am looking forward to the day I am able to play OHR games with full MIDI sound.
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Mike Caron
Technomancer




Joined: 26 Jul 2003
Posts: 889
Location: Why do you keep asking?

PostPosted: Sat Sep 10, 2005 11:46 pm    Post subject: Reply with quote

Know what? I've officially decided to can OHRFB, and support PlayerOne in his endeavours. I mean, our projects are almost identical, except that:

A) Mine is more work for me (A rewrite, vs a port)
B) His has more progress (A title screen, vs bunches)

PlayerOne, do you have a repository yet? You should email James to get one set up, and I'll set up something for you on Ohr Dev.
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