Author |
Message |
Topic: Homecoming |
shonjuku
Replies: 10
Views: 10763
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Forum: The Arcade Posted: Tue May 06, 2008 2:27 pm Subject: Homecoming |
So would it be a pretty accurate assumption that I could probably pick up where I left off? Granted I have to go back and remake the game I was producing, it kinda got corrupted right around the time ... |
Topic: Homecoming |
shonjuku
Replies: 10
Views: 10763
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Forum: The Arcade Posted: Sun May 04, 2008 6:35 pm Subject: Homecoming |
So I'm thinking maybe I just need to come back into this as if it's my first time ever using OHR. There may just be too many changes to try and pick them out... So lets give this a shot, where should ... |
Topic: Homecoming |
shonjuku
Replies: 10
Views: 10763
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Forum: The Arcade Posted: Sun May 04, 2008 10:36 am Subject: Homecoming |
I wouldn't be surprised in the slightest if you didnt recognize me. I was an off and on contributer up until a couple years ago when I started college. I guess you could call it a hiatus. Anyway, I'm ... |
Topic: Homecoming |
shonjuku
Replies: 10
Views: 10763
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Forum: The Arcade Posted: Sun May 04, 2008 1:46 am Subject: Homecoming |
It's been awhile since I was last active in the OHR community. I was hoping there were a few out there that would like to fill me in on what has happened lately... |
Topic: Is there a way of creating cooperating weapon effects? |
shonjuku
Replies: 13
Views: 12093
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Forum: The Arcade Posted: Sat Jul 22, 2006 1:56 pm Subject: Is there a way of creating cooperating weapon effects? |
hmmm... everything looks good and the more I think about it, the more i want to do a customized menu... It would give my game a more original look to it... It seems to me that the equipment menu code ... |
Topic: Is there a way of creating cooperating weapon effects? |
shonjuku
Replies: 13
Views: 12093
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Forum: The Arcade Posted: Mon Jul 17, 2006 3:04 pm Subject: Is there a way of creating cooperating weapon effects? |
well any help would be appreciated... |
Topic: Is there a way of creating cooperating weapon effects? |
shonjuku
Replies: 13
Views: 12093
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Forum: The Arcade Posted: Sat Jul 08, 2006 7:09 pm Subject: Is there a way of creating cooperating weapon effects? |
Not to derail this or anything, but do new people still find the PS library/tutorials there useful? I have to think that the syntax is out of date on all of them, but I imagine first-timers could get ... |
Topic: Is there a way of creating cooperating weapon effects? |
shonjuku
Replies: 13
Views: 12093
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Forum: The Arcade Posted: Thu Jul 06, 2006 1:36 pm Subject: Unfortunately |
I've never delved very far into plotscripting (went through the turtorial and read through the dictionary). So this would mean that I need help from other people on where I can go to get info on advan ... |
Topic: Is there a way of creating cooperating weapon effects? |
shonjuku
Replies: 13
Views: 12093
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Forum: The Arcade Posted: Wed Jul 05, 2006 12:11 pm Subject: explanation |
It's like this... If you equip the weapon it's normal and nothing special. Take the weapon off and equip the "brecelet, ring, whatever" and it's normal and nothing special. Equip both and th ... |
Topic: Is there a way of creating cooperating weapon effects? |
shonjuku
Replies: 13
Views: 12093
|
Forum: The Arcade Posted: Tue Jul 04, 2006 2:52 am Subject: Is there a way of creating cooperating weapon effects? |
I'm thinking of creating a weapon for my game that if another item is equipped in another slot it boosts the stats of that weapon, but only if both are equipped. If both items aren't equipped (i.e. on ... |
Topic: OHR "Book" Club? |
shonjuku
Replies: 33
Views: 28431
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Forum: The Arcade Posted: Fri Jun 30, 2006 9:37 pm Subject: Qualifying Games |
I think that any games that are entirely finished or within a few weeks of "official release" should be qualified for review by the "book" club. That way if there is an upcoming ga ... |
Topic: credit system |
shonjuku
Replies: 2
Views: 3891
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Forum: The Arcade Posted: Fri Jun 30, 2006 12:46 am Subject: Thanks |
I just wanted to thank you Iblis, I was looking at something more integral but the whole "item" idea works out better because then I can remove them alot easier once the event is done. Thank ... |
Topic: credit system |
shonjuku
Replies: 2
Views: 3891
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Forum: The Arcade Posted: Thu Jun 29, 2006 11:51 pm Subject: credit system |
I know there is a way to have a counter keep track of how many "credits" a player has earned so that they can use them for stuff later, but I can't figure out how to activate it... All I wan ... |
Topic: Tag limitations... |
shonjuku
Replies: 5
Views: 6023
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Forum: The Arcade Posted: Mon Jun 26, 2006 11:33 pm Subject: Tag limitations... |
First off, is there any limit to how many events you can have initiate off of one tag. I don't believe so but I don't want to get started on this next section yet if there is. Second, are there any im ... |
Topic: Multiple Storylines |
shonjuku
Replies: 11
Views: 10354
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Forum: The Arcade Posted: Fri May 12, 2006 7:30 pm Subject: confusion |
Well, the main idea is that there are 3 characters to choose from... The storylines will intermingle. |
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