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Castle Paradox Forum Index
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  Topic: Underused OHR capabilities
planethunter

Replies: 39
Views: 27508

PostForum: The Arcade   Posted: Mon Apr 09, 2007 5:40 am   Subject: Underused OHR capabilities
One thing I always thought was quite cool was items you collected that showed a textbox, which then ran a script. Lot's of potential there.
  Topic: DOWNLOAD: The Hoshima Early Alpha Demo
planethunter

Replies: 19
Views: 15895

PostForum: The Arcade   Posted: Thu Apr 05, 2007 10:41 am   Subject: DOWNLOAD: The Hoshima Early Alpha Demo
Setu: Yeah, I remember it vaguely. The graphics are really nice, I must say. I must find the time to play it, the screenshots really have me curious now.
  Topic: DOWNLOAD: The Hoshima Early Alpha Demo
planethunter

Replies: 19
Views: 15895

PostForum: The Arcade   Posted: Wed Apr 04, 2007 5:16 am   Subject: DOWNLOAD: The Hoshima Early Alpha Demo
Wow, Setu, I'm very impressed. The game seems to have come a long way since its ohr days. Happy
  Topic: OK, I'm Back!
planethunter

Replies: 55
Views: 47170

PostForum: The Soapbox   Posted: Sat Nov 04, 2006 4:02 pm   Subject: OK, I'm Back!
I agree with all of the above, just one thing bugs me. The inside of the cave... the walls are just plain gray. Maybe that's okay for a house. It looks too smooth if you know what I mean. No grainy/ro ...
  Topic: Creating names
planethunter

Replies: 24
Views: 21369

PostForum: The Arcade   Posted: Fri Oct 06, 2006 2:58 am   Subject: Creating names
What I do is, think of a word or (two words) that best describe the character. A simple noun will do.

Then try to think of any good synonyms for that word or words. What's fun to do is use a good t ...
  Topic: Random Map Generation -- Dungeons
planethunter

Replies: 12
Views: 12413

PostForum: The Arcade   Posted: Fri Feb 03, 2006 5:22 am   Subject: Random Map Generation -- Dungeons
I think you should start with something simple, such as just two tiles a water and land tile, randomise it in such a way that a player can safely move around a continent (i.e. enough land tiles to mov ...
  Topic: An open letter to Inferior Minion.
planethunter

Replies: 40
Views: 32140

PostForum: The Soapbox   Posted: Sat Dec 11, 2004 4:10 pm   Subject: An open letter to Inferior Minion.
One point to make:

CN, what do you hope to achieve by doing this? Attempting to point out any negativity associtated with the recent 'return to civility' does not put you in a better position to re ...
  Topic: Common Sense
planethunter

Replies: 155
Views: 132488

PostForum: The Soapbox   Posted: Tue Nov 16, 2004 9:17 am   Subject: Common Sense
I hope all of you realize that this is only going to lead to more and more bans from IM,

I very much doubt that, considering the issues IM is confronting span over a year before he decided to take ...
  Topic: Double thread: Character walkabouts and screenshot study
planethunter

Replies: 16
Views: 15878

PostForum: Creative Corner   Posted: Sat Nov 13, 2004 3:58 pm   Subject: Double thread: Character walkabouts and screenshot study
Practice makes perfect, as opposed to studying other people's work. Sure, we can all learn a thing or too from the top artists but the only real way of perfecting your drawing skill is simply by drawi ...
  Topic: Either Hspeak or Hssed wont work for me!!
planethunter

Replies: 2
Views: 4669

PostForum: HELP!   Posted: Sat Nov 13, 2004 3:43 pm   Subject: Either Hspeak or Hssed wont work for me!!
Dude, first off, don't panic... as long as you have your scripts in a file (.hss or .txt) then you should be fine. You shouldn't let an error message sway you, if worse came to worse, you could get so ...
  Topic: Swedish game
planethunter

Replies: 43
Views: 26312

PostForum: The Arcade   Posted: Tue Nov 09, 2004 8:40 am   Subject: Swedish game
Well, you can find a decent online translator that has swedish to english on it here:

http://intertran.tranexp.de/

As for the utility for converting text boxes, I'm afraid I can't really help y ...
  Topic: Swedish game
planethunter

Replies: 43
Views: 26312

PostForum: The Arcade   Posted: Mon Nov 08, 2004 10:29 am   Subject: Swedish game
If if you want to avoid a lot of the tediousness surrounding translating a game in the ohr, you could use the utility to convert ".say" to ."txt", from that you could use a translation programme or pa ...
  Topic: Maptiles for my new game
planethunter

Replies: 20
Views: 15337

PostForum: Creative Corner   Posted: Sun Sep 26, 2004 10:25 am   Subject: Maptiles for my new game
Looks good, I agree with the others, brighten up the rooftiles especially.

The grass seems to 'tile' well, the only other negative thing I could say is that the top of the trees seem sort of 'flat ...
  Topic: My first go at cg'ing a simple sketch
planethunter

Replies: 1
Views: 3828

PostForum: Creative Corner   Posted: Fri Aug 27, 2004 6:52 am   Subject: My first go at cg'ing a simple sketch
Okay, I'm sort of new to cg'ing pictures so I thought I'd give it a try. I did a simple before and after drawing, at the moment I'm experimenting with various inking techinques but I was wondering if ...
  Topic: Is a non-violent rpg possible?
planethunter

Replies: 100
Views: 78786

PostForum: The Arcade   Posted: Tue Aug 24, 2004 8:19 am   Subject: Is a non-violent rpg possible?
After playing countless rpgs with conventional battles, I wondered: Would it be possible to design an rpg that was enjoyable but it had no violence in it what-so-ever.

Now, don't get me wrong here, ...
 
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