Castle Paradox Forum Index Castle Paradox

 
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 
 Gamelist   Review List   Song List   All Journals   Site Stats   Search Gamelist   IRC Chat Room

Search found 47 matches
Castle Paradox Forum Index
Author Message
  Topic: Here's a problem I've never figured out
byako

Replies: 11
Views: 12482

PostForum: The Arcade   Posted: Tue Dec 25, 2007 6:08 am   Subject: Um, ok. So I have caused an unneeded stir
Sorry James.
I bumped the rewards by a huge a mount and finally did see a change.
I guess I forgot about the the rewards being divided...

Big grin Pissed off!
  Topic: Here's a problem I've never figured out
byako

Replies: 11
Views: 12482

PostForum: The Arcade   Posted: Tue Dec 04, 2007 3:53 pm   Subject: Rewards
Sorry. I guess that was not clear enough in first post. Rolling Eyes
It's the rewards the given after a battle; Gold, HP, and possibly items, although those don't occur enough to check (I suppose I could c ...
  Topic: two questions
byako

Replies: 14
Views: 14724

PostForum: The Arcade   Posted: Tue Dec 04, 2007 7:02 am   Subject: Sakura are awesome
I like the sakura too. Came out much better than I intended.


Hanami, as it is called in Japan, is when the Sakura are in full bloom, and the communities make a festival of 'Viewing the Cherry blo ...
  Topic: Here's a problem I've never figured out
byako

Replies: 11
Views: 12482

PostForum: The Arcade   Posted: Tue Dec 04, 2007 6:58 am   Subject: ???
Maybe it is just me, but I have noticed this with nearly every game file I have started...
  Topic: Here's a problem I've never figured out
byako

Replies: 11
Views: 12482

PostForum: The Arcade   Posted: Mon Dec 03, 2007 4:13 pm   Subject: Here's a problem I've never figured out
When altering stats of an enemy, such as changing rewards (ie HP, EXP, bonus items after battle) I have to restart a game from the beginning in order to see the effect. I cannot use the existing save ...
  Topic: two questions
byako

Replies: 14
Views: 14724

PostForum: The Arcade   Posted: Mon Dec 03, 2007 9:21 am   Subject: two questions
Okay, here is what it looks like now. You can even see him walking through the trees...
Thanks all for you patience and help.
http://i209.photobucket.com/albums/bb266/byak0/transtile2.gif



Als ...
  Topic: two questions
byako

Replies: 14
Views: 14724

PostForum: The Arcade   Posted: Mon Dec 03, 2007 9:05 am   Subject: never mind.
I think its a case of Eye Dee ten Tee here.

I had the default passabilty for overhead tiles still set. Pissed off!
  Topic: two questions
byako

Replies: 14
Views: 14724

PostForum: The Arcade   Posted: Mon Dec 03, 2007 8:33 am   Subject: Starting to get it
Ok, I have the layering thing all figured out, mostly....

I tried and tried with my existing file to get the layering to work, but it seems to want to show the wrong tile in the appropriate layer. ...
  Topic: two questions
byako

Replies: 14
Views: 14724

PostForum: The Arcade   Posted: Sun Dec 02, 2007 4:15 pm   Subject: well then
Thanks. I didn't think the music thing had been done yet. Oh well

Anyway, what I want to do with the transparent tiles is this:


The tile Date is under I want all the green transparent so he sh ...
  Topic: two questions
byako

Replies: 14
Views: 14724

PostForum: The Arcade   Posted: Sun Dec 02, 2007 4:18 am   Subject: Hmm....
Just how would you go about doing so? Dithering that is...
  Topic: two questions
byako

Replies: 14
Views: 14724

PostForum: The Arcade   Posted: Sun Dec 02, 2007 3:50 am   Subject: two questions
K, here goes.

1) Has it ever been implemented to resume map music from where it left off playing once you leave and return?
(so the music does not constantly replay from the start after battles, e ...
  Topic: Blast from the past
byako

Replies: 8
Views: 8823

PostForum: The Arcade   Posted: Sat Dec 01, 2007 12:48 am   Subject: Musta been me
*shrugs*
Big grin
Plays *fine now






*minor errors and bugs exist that I have either missed or forgotten about. Oookay...
  Topic: Not a newbie but may as well be
byako

Replies: 3
Views: 5672

PostForum: The Arcade   Posted: Fri Nov 30, 2007 11:12 pm   Subject: sound
Ok. Thanks.
I got the sound figured out.

Midi music playback was set to the incorrect device.
I just had to dig deeper than normal.
  Topic: Not a newbie but may as well be
byako

Replies: 3
Views: 5672

PostForum: The Arcade   Posted: Fri Nov 30, 2007 11:48 am   Subject: Not a newbie but may as well be
Haven't messed with OHR since before it became windows friendly [or is it that windows is now OHR friendly:) ]

Anyway, I can here menu sounds, but no BG sounds, midi or bam. Don't know about other ...
  Topic: Blast from the past
byako

Replies: 8
Views: 8823

PostForum: The Arcade   Posted: Fri Nov 30, 2007 11:43 am   Subject: Yeah. I discovered that
The problem is now, when I played it (it's been sooooooo long....) Game.exe shuts down right in the middle of my first major plotscript.
Here's to hoping I can decipher my own code.
 
Page 1 of 4 Goto page 1, 2, 3, 4  Next
All times are GMT - 8 Hours
Jump to:  


Powered by phpBB © 2001, 2005 phpBB Group