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Castle Paradox Forum Index
Author Message
  Topic: More on Menu Slices
alphawolf

Replies: 7
Views: 10189

PostForum: HELP!   Posted: Mon May 20, 2013 5:51 pm   Subject: More on Menu Slices
Oh jeez I'm blind Really confused I didn't see the Global declare, sorry about that.
  Topic: More on Menu Slices
alphawolf

Replies: 7
Views: 10189

PostForum: HELP!   Posted: Mon May 20, 2013 12:54 pm   Subject: More on Menu Slices
Thanks! Happy Now one more question (mostly on your example, James), your example binded the variable menuslices before declaring it; You don't have to declare a variable first in hspeak?
  Topic: More on Menu Slices
alphawolf

Replies: 7
Views: 10189

PostForum: HELP!   Posted: Sun May 19, 2013 5:07 am   Subject: More on Menu Slices
Now, if I want both a slice and a menu up at the same time, which wait command should I try? I've tried "waitforkey", "waitformenu", "waitforslice", and "waitforall ...
  Topic: More on Menu Slices
alphawolf

Replies: 7
Views: 10189

PostForum: HELP!   Posted: Sun May 19, 2013 4:18 am   Subject: More on Menu Slices
Thanks, I guess now I should delve into the plotscripting dictionary Oookay...
  Topic: More on Menu Slices
alphawolf

Replies: 7
Views: 10189

PostForum: HELP!   Posted: Sat May 18, 2013 4:00 pm   Subject: More on Menu Slices
Can entire Menus (Edited in custom.exe) be placed onto the screen with slices? If so, will they function properly?
  Topic: Text Box Plotscripting
alphawolf

Replies: 3
Views: 6698

PostForum: HELP!   Posted: Sat May 18, 2013 3:02 pm   Subject: Text Box Plotscripting
Ah, thanks for replying! The approach you provided is well worth doing (I'm SO glad I've read up on hspeak's string commands prior to reading this), I think I'm going to get to work on that. That wi ...
  Topic: How do I make a multi-menu?
alphawolf

Replies: 4
Views: 7529

PostForum: HELP!   Posted: Sat May 18, 2013 2:54 pm   Subject: How do I make a multi-menu?
As for the "Script Before Menu" section, I'm already on it, and thanks Happy
I'll also brush up on my slices, it's been a while.

(And hopefully if I get this menu working correctly, I might ...
  Topic: How do I make a multi-menu?
alphawolf

Replies: 4
Views: 7529

PostForum: HELP!   Posted: Sat May 18, 2013 7:35 am   Subject: How do I make a multi-menu?
I would say "try using slices", but since we're working on the same project, my plan is to make a before-menu script. We would move the regular menu toward the right of the screen, and have ...
  Topic: Text Box Plotscripting
alphawolf

Replies: 3
Views: 6698

PostForum: HELP!   Posted: Sat May 18, 2013 6:39 am   Subject: Text Box Plotscripting
Hey I'm back to CP! Raspberry! (And to Hamster Republic for that matter).

I remember when I was plotscripting before, there was a showtextbox() function. Are there any functions or commands for creating ...
  Topic: A no-random-battle RPG?
alphawolf

Replies: 5
Views: 8185

PostForum: HELP!   Posted: Thu Oct 11, 2012 1:03 pm   Subject: A no-random-battle RPG?
well, any advice helps, really Big grin
I'm slowly getting back into my game, and besides a
certian girl ( Wink ) and school, that's all I have to do Big grin

Well, and this Python class on coursera.com but we ...
  Topic: A no-random-battle RPG?
alphawolf

Replies: 5
Views: 8185

PostForum: HELP!   Posted: Wed Oct 10, 2012 1:52 pm   Subject: A no-random-battle RPG?
Thanks for all the help, except this may end up helping someone else more than me.

Its just that I'm burnt out on my game (3 months straight with only me and my sister and a burning computer screen ...
  Topic: A no-random-battle RPG?
alphawolf

Replies: 5
Views: 8185

PostForum: HELP!   Posted: Sat Oct 06, 2012 11:25 am   Subject: A no-random-battle RPG?
Yes, this is sort of Zelda-esque, but I was wondering if I could plotscript on-map fighting.

That is, each player in the game you can play as (switch them from your menu) uses a seperate item/weapo ...
  Topic: Karma attack
alphawolf

Replies: 2
Views: 5531

PostForum: HELP!   Posted: Sun Sep 23, 2012 12:47 pm   Subject: Karma attack
thanks! that probably was harder than it should have been haha
  Topic: Karma attack
alphawolf

Replies: 2
Views: 5531

PostForum: HELP!   Posted: Sun Sep 23, 2012 12:24 pm   Subject: Karma attack
Is it possible to make a move that deals more damage depending on how
much Health the user has left? any help will be greatly appreciated Big grin
  Topic: Suggestions..?
alphawolf

Replies: 3
Views: 11155

PostForum: Paradox Lounge   Posted: Sat Sep 22, 2012 8:00 am   Subject: Suggestions..?
I'm starting this topic to see what others would like in the next Hamster
Republic Release (I am not a developer, but maybe James will come
along and take these ideas into consideration Raspberry! )

My ...
 
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