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Castle Paradox Forum Index
Author Message
  Topic: General Inquiry About Engine
ShakeyAir

Replies: 7
Views: 9751

PostForum: HELP!   Posted: Mon Oct 10, 2011 9:37 am   Subject: General Inquiry About Engine
both of those are extremely possible, but that second one would be a pretty advanced script. though that is an interesting idea. if i get a scripting itch sometime i might try and figure it out.

(m ...
  Topic: Mac OS X port
ShakeyAir

Replies: 112
Views: 120975

PostForum: The Soapbox   Posted: Sun May 01, 2011 12:53 pm   Subject: Mac OS X port
Awesome Awesome Awesome. I can't wait to play with backdrop slices!
  Topic: My Ohrrpgce Suggestions
ShakeyAir

Replies: 81
Views: 117173

PostForum: The Arcade   Posted: Sun May 01, 2011 12:52 pm   Subject: My Ohrrpgce Suggestions
About the longer item names, couldn't that wait until the new font stuff is done? Won't the menus more-or-less need to be redesigned to account for variable width font anyway? I would like long item n ...
  Topic: Mac OS X port
ShakeyAir

Replies: 112
Views: 120975

PostForum: The Soapbox   Posted: Fri Apr 15, 2011 10:19 pm   Subject: Mac OS X port
Wuh? I thought my description gave a clear impression of "could be a while" -- though I'll probably enable markup first, and new fonts later.

I am a slow worker. Sounded like it would be ...
  Topic: Mac OS X port
ShakeyAir

Replies: 112
Views: 120975

PostForum: The Soapbox   Posted: Thu Apr 14, 2011 3:58 pm   Subject: Mac OS X port
Wow! Awesome! I had no idea all of that stuff was already there, but that still is a lot of work left!

Will it support 'overlapping characters' (for lack of a better word), like letting the tail of ...
  Topic: My Ohrrpgce Suggestions
ShakeyAir

Replies: 81
Views: 117173

PostForum: The Arcade   Posted: Thu Apr 14, 2011 3:44 pm   Subject: My Ohrrpgce Suggestions
Perhaps ${Element}, ${Enemy Type}, and ${Stat} would be helpful, if only because people can change those in the Global Text Editor and not have to change it for lots and lots of attack captions. Also ...
  Topic: Mac OS X port
ShakeyAir

Replies: 112
Views: 120975

PostForum: The Soapbox   Posted: Tue Apr 12, 2011 5:27 pm   Subject: Mac OS X port
BACKDROP SLICES?! Ohhhhhh awesome so awesome so awesome! I hope a new mac build comes soon.

Also, in the feature thread you mentioned new text work was almost done. Is this variable width and multi ...
  Topic: My Ohrrpgce Suggestions
ShakeyAir

Replies: 81
Views: 117173

PostForum: The Arcade   Posted: Mon Apr 11, 2011 10:55 am   Subject: My Ohrrpgce Suggestions
The only workaround is to write a new battle engine from the ground up! This is hard! Haha.

OK, so you want us to work on scripting and slices until it is easy to write a battle system from scratch ...
  Topic: My Ohrrpgce Suggestions
ShakeyAir

Replies: 81
Views: 117173

PostForum: The Arcade   Posted: Sat Apr 09, 2011 7:56 am   Subject: My Ohrrpgce Suggestions
If I had my way, all work would be directed to the battle system until battle scripting was live. The workarounds for walkabout size etc are not unreasonably difficult. But... say you want Status Icon ...
  Topic: Mac OS X port
ShakeyAir

Replies: 112
Views: 120975

PostForum: The Soapbox   Posted: Fri Apr 08, 2011 11:29 am   Subject: Mac OS X port
Yikes! .3 gigs is ridiculously small. 1.5 gigs is too small. Would it not work from a jump drive? I don't know anything about coding other than hamsterspeak, to be honest.

Theres a possibility I ca ...
  Topic: Help with item switching for my save menu
ShakeyAir

Replies: 20
Views: 20115

PostForum: HELP!   Posted: Fri Apr 08, 2011 6:39 am   Subject: Help with item switching for my save menu
I would think if this is a longer project, the issue will be fixed by the time anyone besides a playtester plays it.

However, it seems like it would be better for:

Page 3
Chapter 7

to appear ...
  Topic: Mac OS X port
ShakeyAir

Replies: 112
Views: 120975

PostForum: The Soapbox   Posted: Wed Apr 06, 2011 4:57 pm   Subject: Mac OS X port
Actually, the new custom freezes a lot. If I click on another window at all, I think. I've been using an older version for a minute now just because of the Spaces issue, so I just noticed this.

How ...
  Topic: Mac OS X port
ShakeyAir

Replies: 112
Views: 120975

PostForum: The Soapbox   Posted: Thu Feb 10, 2011 7:08 am   Subject: Mac OS X port
As thankful as I am for the new update, Custom freezes if I change spaces, which the old one didn't do. Its more of a minor inconvenience than anything, since Spaces is easy enough to turn off, but I ...
  Topic: Copy and Paste enemy definitions?
ShakeyAir

Replies: 3
Views: 5851

PostForum: HELP!   Posted: Tue Feb 08, 2011 3:17 pm   Subject: Copy and Paste enemy definitions?
Is there an easy way to do this?
  Topic: there is nothing left (fight battle contest game)
ShakeyAir

Replies: 2
Views: 7809

PostForum: The Arcade   Posted: Sun Feb 06, 2011 2:04 pm   Subject: there is nothing left (fight battle contest game)
did you download it very shortly after i uploaded it? the current version should definitely not do that.

i actually quite liked the way the melt animation worked out. it looks almost like they are ...
 
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