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Castle Paradox Forum Index
Author Message
  Topic: Medium Experiments
REDROGUEXIII

Replies: 15
Views: 19935

PostForum: Creative Corner   Posted: Thu Apr 03, 2008 1:29 pm   Subject: Medium Experiments
Tutorials:
[url=http://www.3dtotal.com/ffa/tutorials/tutorialsalias.asp]3D Total Maya Tutorials
[url=http://www.poopinmymouth.com/tutorial/tutorial.htm]Ben Mathis's Game Art Tutorials
[url=http://w ...
  Topic: 3D Eye of Envy
REDROGUEXIII

Replies: 6
Views: 8744

PostForum: Creative Corner   Posted: Sat Mar 29, 2008 9:26 am   Subject: 3D Eye of Envy
Cool, try and scale up the tendrils where they connect to the eye, so instead of having a uniform width all around, it can convey stronger connection to the eye and stretching muscle.
  Topic: Bob the Hamster in the hospital
REDROGUEXIII

Replies: 5
Views: 7191

PostForum: Creative Corner   Posted: Fri Jun 01, 2007 7:30 pm   Subject: Bob the Hamster in the hospital
My sincerest regards to our poor hamster buddy.
http://img485.imageshack.us/img485/481/getwellsooncardhe4.jpg
  Topic: Current and Future Projects
REDROGUEXIII

Replies: 120
Views: 193189

PostForum: The Arcade   Posted: Sun Apr 01, 2007 4:33 pm   Subject: Current and Future Projects
Everything I'm working on is currently postponed with me not failing to get into university. Although I hope to make a 3D java game for my final project in computer science this year.
Although I am ...
  Topic: Absolutely no relevance to OHR but I like sharing.
REDROGUEXIII

Replies: 15
Views: 18746

PostForum: Creative Corner   Posted: Sun Apr 01, 2007 9:34 am   Subject: Absolutely no relevance to OHR but I like sharing.
Thanks guys, but then most of the credit goes to 3DS' renderer. Most of the models I've done are pretty low-poly, but having a nice render style seems to make a world of difference.
  Topic: Something i whipped up...
REDROGUEXIII

Replies: 7
Views: 8442

PostForum: Creative Corner   Posted: Sun Apr 01, 2007 9:24 am   Subject: Something i whipped up...
Those look ace, I love how the level of detail decreases and becomes less defined as the distance increases. It gives more attention to what's closer to the screen while still maintaining realistic an ...
  Topic: Absolutely no relevance to OHR but I like sharing.
REDROGUEXIII

Replies: 15
Views: 18746

PostForum: Creative Corner   Posted: Sat Mar 31, 2007 10:59 am   Subject: Absolutely no relevance to OHR but I like sharing.
Thanks for all the comments guys. All of the models are using basic one colour textures, so thats why Magnemite has no pupil. I am horrible at making textures . Oookay...

and actually it's for a HL2 mod ...
  Topic: Absolutely no relevance to OHR but I like sharing.
REDROGUEXIII

Replies: 15
Views: 18746

PostForum: Creative Corner   Posted: Fri Mar 30, 2007 8:18 pm   Subject: Absolutely no relevance to OHR but I like sharing.
I'm using a program called Metaseqoia to model, but using 3DS max to make these awesome renders.
  Topic: Absolutely no relevance to OHR but I like sharing.
REDROGUEXIII

Replies: 15
Views: 18746

PostForum: Creative Corner   Posted: Fri Mar 30, 2007 5:35 pm   Subject: Absolutely no relevance to OHR but I like sharing.
<br/>Beedrill by ~redroguexiii on deviantART
WE NEED TO FIND THE MISSING EVOLUTIONARY LINK! For great Charles Darwin!
<br/>Weedle by ~redroguexiii on deviantART

And then one of the Ti ...
  Topic: The Monthly Avatar Contest
REDROGUEXIII

Replies: 1828
Views: 1151561

PostForum: Creative Corner   Posted: Fri Mar 30, 2007 5:21 pm   Subject: The Monthly Avatar Contest
I've got pixel LongCat and nothing else. But it will phail because of a distinct lack of lazerz eye surgery.
  Topic: Submit art to be featured in the upcoming OHR magazine!
REDROGUEXIII

Replies: 14
Views: 38602

PostForum: Creative Corner   Posted: Fri Feb 23, 2007 7:05 pm   Subject: Submit art to be featured in the upcoming OHR magazine!
How about the central theme for the first issue to be the Renaissance?
It does seem fitting since the magazine is an attempt at rebirth and renewed life in the comunity.

Heh, now time to go make ...
  Topic: Gather 'round, good children, we're havin' a contest
REDROGUEXIII

Replies: 104
Views: 91412

PostForum: Creative Corner   Posted: Tue Feb 20, 2007 7:05 pm   Subject: Gather 'round, good children, we're havin' a contest
Well I guess I'll get things started with my 10 minute model. I'll take some time to do more decent artworks later on.
(Although I have to start playing OHR games again for other popular characters. ...
  Topic: Submit art to be featured in the upcoming OHR magazine!
REDROGUEXIII

Replies: 14
Views: 38602

PostForum: Creative Corner   Posted: Sat Feb 17, 2007 8:44 pm   Subject: Submit art to be featured in the upcoming OHR magazine!
How about a multiple author mural picture where a large section is broken into squares and different artists make an interconnecting picture.

Although it might be short of people since the art corn ...
  Topic: The Monthly Avatar Contest
REDROGUEXIII

Replies: 1828
Views: 1151561

PostForum: Creative Corner   Posted: Thu Feb 15, 2007 2:46 pm   Subject: The Monthly Avatar Contest
He's marinating in a pool of his own Ragu!
A vote for Sparrowhawk's Robot Chicken avatar reference.
  Topic: ALOT of art!
REDROGUEXIII

Replies: 10
Views: 8930

PostForum: Creative Corner   Posted: Tue Feb 13, 2007 6:49 pm   Subject: ALOT of art!
You have superb sketching skills, very realistic for the time it takes you to produce some of those. Your characters are nice; however as newbie said they all have rather stiff poses. What shines the ...
 
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