Author |
Message |
Topic: Examples of 3/4 sprites please? |
Mariel
Replies: 6
Views: 14525
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Forum: Paradox Lounge Posted: Thu Apr 29, 2010 4:03 pm Subject: Examples of 3/4 sprites please? |
We're not doing the top down view any more, sorry for the confusion. It's all platforms now. (Which is annoying, 'cuz I had several sprites for the other one already.)
After a lot of experimentin ... |
Topic: Examples of 3/4 sprites please? |
Mariel
Replies: 6
Views: 14525
|
Forum: Paradox Lounge Posted: Sat Apr 24, 2010 8:40 am Subject: Examples of 3/4 sprites please? |
Hi guys! My brothers and I are working on a game and I'm doing graphics for it. At first we figured we'd do a bird's eye view game, similar to normal OHRRPGCE games, but somewhere along the way it bec ... |
Topic: Muddling around with a leveling system |
Mariel
Replies: 16
Views: 16414
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Forum: HELP! Posted: Tue Sep 01, 2009 7:00 am Subject: Muddling around with a leveling system |
*tight hug* This is perfect! Thank you so much! I can actually understand the script very well, I learn best from examples anyway. Yes, I think this will do nicely....
Btw, I'm liking your game too ... |
Topic: Muddling around with a leveling system |
Mariel
Replies: 16
Views: 16414
|
Forum: HELP! Posted: Sun Aug 30, 2009 9:10 pm Subject: Muddling around with a leveling system |
... I ought to try and start a series on 'plotscripting explanations for newbies' and actually clean up explanations like those for publication.
Yes, yes please.
Everything you've said has been ... |
Topic: Muddling around with a leveling system |
Mariel
Replies: 16
Views: 16414
|
Forum: HELP! Posted: Fri Aug 28, 2009 6:38 am Subject: Muddling around with a leveling system |
Thank you so much, both of you. I understand it a lot better now. I see what I was doing wrong.
I wish there was some place I could find the definitions of certain phrases.. the plotscripting dict ... |
Topic: Muddling around with a leveling system |
Mariel
Replies: 16
Views: 16414
|
Forum: HELP! Posted: Thu Aug 27, 2009 9:00 am Subject: Muddling around with a leveling system |
How would I set current stat and maximum stat to the same value? I must admit I do not entirely understand the difference between them. The both have the same definition in the plotscripting dictionar ... |
Topic: Muddling around with a leveling system |
Mariel
Replies: 16
Views: 16414
|
Forum: HELP! Posted: Thu Aug 27, 2009 5:04 am Subject: Muddling around with a leveling system |
Thanks! That was helpful. Apparently I also needed an append number command in there, it's working now.
Edit: Argh, just kidding.
Okay, it looks like this now:
Plotscript, levelCheck, begin
... |
Topic: Muddling around with a leveling system |
Mariel
Replies: 16
Views: 16414
|
Forum: HELP! Posted: Wed Aug 26, 2009 11:23 pm Subject: Muddling around with a leveling system |
Okay so maybe the answer is obvious and I'm missing it because it is three a.m. and I am not totally conscious but also I am new to scripting so maybe my technique just sucks ANYWAY
I'm trying to w ... |
Topic: Forum Changes |
Mariel
Replies: 20
Views: 26491
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Forum: The Soapbox Posted: Mon May 11, 2009 5:22 am Subject: Forum Changes |
Could something be done about the disjointed connection between the journals and the forums? You can see all the new forum posts from the journal page, but can't see the new journal posts from the for ... |
Topic: 2009 OHR 8-bit Contest! |
Mariel
Replies: 15
Views: 20766
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Forum: The Soapbox Posted: Sun May 10, 2009 6:39 pm Subject: 2009 OHR 8-bit Contest! |
Question: With tile sets all stackable and such, one could, say, use four colors for a floor tile, then make a four-color vase to set on top of it on another layer. Is this permissible? |
Topic: Question involving NPCS for use as enemys |
Mariel
Replies: 28
Views: 25853
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Forum: HELP! Posted: Sun May 10, 2009 5:29 am Subject: Question involving NPCS for use as enemys |
That's a WHOOOOOLE lotta maptiles; you should be able to economize that a bit, don't you think? Why not post some screen shots so we can see what you're up to, and maybe screen shots of the tile sets ... |
Topic: Uses for the Counter stat |
Mariel
Replies: 16
Views: 20356
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Forum: The Arcade Posted: Sun May 10, 2009 4:52 am Subject: Uses for the Counter stat |
Just throwing this out there; I'm using it as a way to buy other stats at level up. Each character gets seven Counter points when they level, then can go to a custom menu to trade the Counter points i ... |
Topic: Uses for the Counter stat |
Mariel
Replies: 16
Views: 20356
|
Forum: The Arcade Posted: Wed May 06, 2009 9:25 pm Subject: Uses for the Counter stat |
Just throwing this out there; I'm using it as a way to buy other stats at level up. Each character gets seven Counter points when they level, then can go to a custom menu to trade the Counter points i ... |
Topic: Rotate tool? Yes! |
Mariel
Replies: 8
Views: 12435
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Forum: The Arcade Posted: Mon Apr 20, 2009 9:49 am Subject: Rotate tool? Yes! |
What joy is this? Oh happiness! Oh ease of use!
*throws confetti* |
Topic: "Hero of Time" Soundtrack Montage is now LIVE |
Mariel
Replies: 7
Views: 14858
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Forum: Creative Corner Posted: Sat Apr 18, 2009 6:37 am Subject: "Hero of Time" Soundtrack Montage is now LIVE |
Wow, that is some really gorgeous music. Well done man! I think I liked the Music Box and Going Home best. I am curious, did they actually get a full orchestra to play this? Or was the music somehow s ... |
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