Castle Paradox Forum Index Castle Paradox

 
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 
 Gamelist   Review List   Song List   All Journals   Site Stats   Search Gamelist   IRC Chat Room

Search found 403 matches
Castle Paradox Forum Index
Author Message
  Topic: Sword of Jade 1.12: Critical attack bug fix!
FyreWulff

Replies: 97
Views: 143913

PostForum: The Soapbox   Posted: Mon May 22, 2017 7:20 pm   Subject: Sword of Jade 1.12: Critical attack bug fix!
A bug in the upgrade process between engine versions broke a significant amount of attacks in the game. Please update your copy of the game ASAP to play the game as intended.
  Topic: Sword of Jade 1.12: Critical attack bug fix!
FyreWulff

Replies: 97
Views: 143913

PostForum: The Soapbox   Posted: Sat Aug 08, 2015 10:04 am   Subject: Sword of Jade 1.12: Critical attack bug fix!
I don't think I ever really did. I didn't even post about the Android release outside of here and SS, so I was surprised to see any 'external' site post about it. I'm also unfamiliar with that person, ...
  Topic: Sword of Jade 1.12: Critical attack bug fix!
FyreWulff

Replies: 97
Views: 143913

PostForum: The Soapbox   Posted: Fri Aug 07, 2015 2:59 pm   Subject: Sword of Jade 1.12: Critical attack bug fix!
I've put up the fixed versions at the links in the thread OP.

The review is cool... not sure if I'd call Jade 'legendary', there's plenty of ohrrpgce games that are better than SoJ.

At this poin ...
  Topic: Sword of Jade 1.12: Critical attack bug fix!
FyreWulff

Replies: 97
Views: 143913

PostForum: The Soapbox   Posted: Fri Aug 07, 2015 2:37 am   Subject: Sword of Jade 1.12: Critical attack bug fix!
I also have reports from a Mac using friend that the Mac version just bounces forever on the dock but never actually starts. He's on 10.6 I think?

I noticed the music volume issue while testing. No ...
  Topic: Sword of Jade 1.12: Critical attack bug fix!
FyreWulff

Replies: 97
Views: 143913

PostForum: The Soapbox   Posted: Thu Jul 30, 2015 5:34 am   Subject: Sword of Jade 1.12: Critical attack bug fix!
Huh, guess my password manager didn't save the right password for slime salad. Can someone kick the email server for it again? I'm not getting the reset password email.

edit: james has fixed this s ...
  Topic: Sword of Jade 1.12: Critical attack bug fix!
FyreWulff

Replies: 97
Views: 143913

PostForum: The Soapbox   Posted: Thu Jul 30, 2015 2:05 am   Subject: Sword of Jade 1.12: Critical attack bug fix!
The links in the OP are all now the latest version.

I'll do up all the fancy write ups and crosspost to slimesalad later today
  Topic: Sword of Jade 1.12: Critical attack bug fix!
FyreWulff

Replies: 97
Views: 143913

PostForum: The Soapbox   Posted: Fri Jul 24, 2015 3:14 pm   Subject: Sword of Jade 1.12: Critical attack bug fix!
I thought that feature had been around for a while and I just missed it, turns out it was only added a couple of months ago! Been a while since a stable release for the engine.

It can't be used eve ...
  Topic: Sword of Jade 1.12: Critical attack bug fix!
FyreWulff

Replies: 97
Views: 143913

PostForum: The Soapbox   Posted: Tue Jul 21, 2015 7:06 pm   Subject: Sword of Jade 1.12: Critical attack bug fix!
http://i.imgur.com/YAoQ5ME.png

Various battles in the game, where it makes sense, now make use of the hero formation functionality
  Topic: Sword of Jade 1.12: Critical attack bug fix!
FyreWulff

Replies: 97
Views: 143913

PostForum: The Soapbox   Posted: Thu Jul 16, 2015 12:10 am   Subject: Sword of Jade 1.12: Critical attack bug fix!
Yep! Hunt lets you trigger a battle without having to find an enemy to run into.

Avis (birds) are the quick travel system between towns that you can unlock as you go on.

Anima are part of the Ic ...
  Topic: Sword of Jade 1.12: Critical attack bug fix!
FyreWulff

Replies: 97
Views: 143913

PostForum: The Soapbox   Posted: Tue Jul 14, 2015 2:26 am   Subject: Sword of Jade 1.12: Critical attack bug fix!
http://i.imgur.com/3hPFVSL.png

http://i.imgur.com/fcGqbfM.png

There's also an Edge option (originally added by James, but replicated in this main version) that only appears on Mobile
  Topic: Sword of Jade 1.12: Critical attack bug fix!
FyreWulff

Replies: 97
Views: 143913

PostForum: The Soapbox   Posted: Mon Jul 13, 2015 8:27 pm   Subject: Sword of Jade 1.12: Critical attack bug fix!
- added hotkey reference menu to game's main menu (obviously only useful on non-mobile)

Are any of these keys appropriate for console controllers? If so, you can map them in "Edit General Game ...
  Topic: Sword of Jade 1.12: Critical attack bug fix!
FyreWulff

Replies: 97
Views: 143913

PostForum: The Soapbox   Posted: Mon Jul 13, 2015 9:39 am   Subject: Sword of Jade 1.12: Critical attack bug fix!
rolling change log:


- added proper targeting cursor data to 700 enemies
- tweaked menus for future android exports
- added hotkey reference menu to game's main menu (obviously only useful on no ...
  Topic: Sword of Jade 1.12: Critical attack bug fix!
FyreWulff

Replies: 97
Views: 143913

PostForum: The Soapbox   Posted: Thu Jul 09, 2015 9:44 am   Subject: Sword of Jade 1.12: Critical attack bug fix!
While it'd be nice to not have the initial superload Jade is

1) old as hell
2) an edge case for the engine in more ways than one
3) this version of it will never be sold anyway

so for age, w ...
  Topic: Sword of Jade 1.12: Critical attack bug fix!
FyreWulff

Replies: 97
Views: 143913

PostForum: The Soapbox   Posted: Wed Jul 08, 2015 1:48 pm   Subject: Sword of Jade 1.12: Critical attack bug fix!
Sounds like a plan, then! Email me a test version.

Wonder why those two have issues. Maybe some esoteric midi notes are used in them.
  Topic: Sword of Jade 1.12: Critical attack bug fix!
FyreWulff

Replies: 97
Views: 143913

PostForum: The Soapbox   Posted: Tue Jul 07, 2015 2:45 pm   Subject: Sword of Jade 1.12: Critical attack bug fix!
Two questions then:

1) is there a utility to batch convert all midis to ogg

2) is there a way to easily or at least sanely extract the entire soundtrack and re-implant it back into the game, or ...
 
Page 1 of 27 Goto page 1, 2, 3 ... 25, 26, 27  Next
All times are GMT - 8 Hours
Jump to:  


Powered by phpBB © 2001, 2005 phpBB Group