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Castle Paradox Forum Index
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  Topic: Character Customization and you
Clamps

Replies: 0
Views: 3583

PostForum: The Arcade   Posted: Fri Dec 26, 2008 7:41 pm   Subject: Character Customization and you
So I've been thinking about character customization. I had the idea of enemies giving no XP, and characters getting stronger by paying for training. So the player would have to choose between buying t ...
  Topic: Animated Battle Demo
Clamps

Replies: 5
Views: 5917

PostForum: The Soapbox   Posted: Mon Apr 07, 2008 12:27 pm   Subject: Animated Battle Demo

Also by using enemy sprites, you could manipulate it so say when an enemy is about to do a certain attack, the enemy pose and frames change completely to indicate something is about to happen, so yo ...
  Topic: Submitted without comment: Play like a three-year-old
Clamps

Replies: 7
Views: 8513

PostForum: The Arcade   Posted: Sun Mar 16, 2008 4:38 pm   Subject: Submitted without comment: Play like a three-year-old
http://www.escapistmagazine.com/articles/view/issues/issue_132/2801-Play-Like-a-3-Year-Old

Discuss!
  Topic: Game Difficulty Thread
Clamps

Replies: 199
Views: 128009

PostForum: The Arcade   Posted: Sat Mar 08, 2008 9:03 am   Subject: Game Difficulty Thread
Yes, my taste is a little different than that of some people. The part that the Drizzle quoted really sums it up, I guess. I get bored by 'short' challenges that can simply be retried until the corr ...
  Topic: Game Difficulty Thread
Clamps

Replies: 199
Views: 128009

PostForum: The Arcade   Posted: Fri Mar 07, 2008 8:51 pm   Subject: Game Difficulty Thread
Yes, because THAT WOULDN'T BE FUN. Would you enjoy a game that punched you in the balls every time you died, because you feared death? I wouldn't. Should you be rewarded for dying?

That's not what ...
  Topic: Game Difficulty Thread
Clamps

Replies: 199
Views: 128009

PostForum: The Arcade   Posted: Fri Mar 07, 2008 7:50 pm   Subject: Game Difficulty Thread
If I make a mistake in my resource management, either through battle mistakes or 'map-based' mistakes (going the wrong way), then I should have to retreat and attempt the dungeon as a whole once more ...
  Topic: Game Difficulty Thread
Clamps

Replies: 199
Views: 128009

PostForum: The Arcade   Posted: Thu Mar 06, 2008 7:09 pm   Subject: Game Difficulty Thread
Honestly, if people are dumb enough to do this, they deserve to sit there and die. I'm sorry if I'm offending anybody, but it's a Darwinism curse to manage to screw yourself over with a type of save s ...
  Topic: Game Difficulty Thread
Clamps

Replies: 199
Views: 128009

PostForum: The Arcade   Posted: Thu Mar 06, 2008 6:03 pm   Subject: Game Difficulty Thread
More detailed thoughts, from the whole thread.

You have to look at it from a game designer's point of view more than anything here, especially since this IS A community of game designers. If you'r ...
  Topic: Game Difficulty Thread
Clamps

Replies: 199
Views: 128009

PostForum: The Arcade   Posted: Thu Mar 06, 2008 3:08 pm   Subject: Game Difficulty Thread
I've been on a hard game kick, recently, so I thought I'd offer my two cents.

I've been obsessed with Devil May Cry 3. It's considered one of the hardest console games in existence by [url=http:// ...
  Topic: 48 Hour Contest (?)
Clamps

Replies: 22
Views: 22552

PostForum: The Arcade   Posted: Mon Feb 11, 2008 4:59 pm   Subject: 48 Hour Contest (?)
A Weekend
  Topic: If no boss be, what be?
Clamps

Replies: 40
Views: 25703

PostForum: The Arcade   Posted: Sat Feb 09, 2008 7:03 pm   Subject: If no boss be, what be?
How does this sound?

After you've made it to the top of the monster-infested tower containing clones of all the game's earlier bosses, the game's "final boss" makes part of his speach and ...
  Topic: Bad stories, or no stories at all?
Clamps

Replies: 70
Views: 49075

PostForum: The Arcade   Posted: Sat Feb 09, 2008 8:58 am   Subject: Bad stories, or no stories at all?
Let's not turn this into a religious flamewar, kthxbai.

Nooot my fault if someone decides to be offended by what is clearly stated as an opinion.

Sure it is, because the opinion had nothing to d ...
  Topic: Bad stories, or no stories at all?
Clamps

Replies: 70
Views: 49075

PostForum: The Arcade   Posted: Fri Feb 08, 2008 10:46 pm   Subject: Bad stories, or no stories at all?
Let's not turn this into a religious flamewar, kthxbai.
  Topic: Bad stories, or no stories at all?
Clamps

Replies: 70
Views: 49075

PostForum: The Arcade   Posted: Thu Feb 07, 2008 5:10 pm   Subject: Bad stories, or no stories at all?
Where a story falls in the good-great spectrum is a matter of subjective opinion.

Where a story fall on the good-acceptable-bad spectrum can be measured objectively.

It's exactly the same as m ...
  Topic: 48 Hour Contest (?)
Clamps

Replies: 22
Views: 22552

PostForum: The Arcade   Posted: Wed Feb 06, 2008 6:39 pm   Subject: 48 Hour Contest (?)
I'd be interested in participating, though I'm a REALLY slow artist, so I'd probably submit grass made out of solid green or something like that >_>

What would hosting one entail? Doing the j ...
 
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