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Castle Paradox Forum Index
Author Message
  Topic: Hero portrait change?
Buni Pickney

Replies: 1
Views: 3411

PostForum: HELP!   Posted: Mon Feb 22, 2010 12:44 pm   Subject: Hero portrait change?
Maybe I've overlooked it, but from what I can see in the plotscripting dictionary there's not a way to change a hero's portrait sprite or its palette. Is there? The only things I see about changing ...
  Topic: Import failed?
Buni Pickney

Replies: 3
Views: 4065

PostForum: HELP!   Posted: Fri Feb 12, 2010 12:13 pm   Subject: Import failed?
All right, thanks! Happy Is this going to be fixed next version?
  Topic: Import failed?
Buni Pickney

Replies: 3
Views: 4065

PostForum: HELP!   Posted: Thu Feb 11, 2010 11:20 pm   Subject: Import failed?
Is anyone else having trouble importing sound effects in the new stable? I can import .ogg just fine, but when I try to import .wav and .mp3 and have OHR convert them, it consistently tells me that t ...
  Topic: The big picture thread
Buni Pickney

Replies: 369
Views: 338724

PostForum: Creative Corner   Posted: Mon Jan 11, 2010 6:19 pm   Subject: The big picture thread
http://i60.photobucket.com/albums/h1/Takibuna/thenandnow.jpg

Here's what I looked like when I first got into OHR (left) and now (right).
  Topic: Moving slices
Buni Pickney

Replies: 2
Views: 4090

PostForum: HELP!   Posted: Mon Jan 11, 2010 2:33 pm   Subject: Moving slices
All right, that makes sense. Thanks!
  Topic: Moving slices
Buni Pickney

Replies: 2
Views: 4090

PostForum: HELP!   Posted: Mon Jan 11, 2010 12:58 pm   Subject: Moving slices
Like everyone else, I have a slice question. Happy So I've seen games where slices seem to move around pretty smoothly, but when I tried to move slices in my own game (specifically using set slice sc ...
  Topic: OHRRPGCE ypsiliform stable release
Buni Pickney

Replies: 16
Views: 19750

PostForum: The Soapbox   Posted: Sat Jan 09, 2010 10:34 am   Subject: OHRRPGCE ypsiliform stable release
It seems like it wouldn't be impossible to transmogrify a hero's picture into a new picture if you can change the enemy altogether, and it would also be cool to be able to "revert" transmogr ...
  Topic: OHRRPGCE ypsiliform stable release
Buni Pickney

Replies: 16
Views: 19750

PostForum: The Soapbox   Posted: Fri Jan 08, 2010 10:30 pm   Subject: OHRRPGCE ypsiliform stable release
I think that once I play around with and understand slices I'll like those best, but I've been waiting for a long time to get attack chaining and text box sound effects, so those are my favorite new t ...
  Topic: "Z" codename
Buni Pickney

Replies: 95
Views: 94909

PostForum: The Arcade   Posted: Fri Jan 08, 2010 4:37 pm   Subject: "Z" codename
Here are my votes:

1. Zephyr
2. Zirconium
3. Zenzicube

Anti-vote: Zoidberg.
  Topic: Ypsiliform Release Candidate
Buni Pickney

Replies: 31
Views: 36791

PostForum: The Arcade   Posted: Tue Jan 05, 2010 4:42 pm   Subject: Ypsiliform Release Candidate
http://i60.photobucket.com/albums/h1/Takibuna/SliceandDice.jpg

I can still reproduce both of the problems in the latest nightly. Sad... Well, here's the screenshot set...I used a game that I had been ...
  Topic: Ypsiliform Release Candidate
Buni Pickney

Replies: 31
Views: 36791

PostForum: The Arcade   Posted: Fri Jan 01, 2010 3:53 pm   Subject: Ypsiliform Release Candidate
Under Draw Hero Graphics, rotating either a frame or a full set to the side (where the dimensions would be incompatible) causes the graphic to look really messed up, so you may want to simply prevent ...
 
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