Author |
Message |
Topic: Hero portrait change? |
Buni Pickney
Replies: 1
Views: 3411
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Forum: HELP! Posted: Mon Feb 22, 2010 12:44 pm Subject: Hero portrait change? |
Maybe I've overlooked it, but from what I can see in the plotscripting dictionary there's not a way to change a hero's portrait sprite or its palette. Is there? The only things I see about changing ... |
Topic: Import failed? |
Buni Pickney
Replies: 3
Views: 4067
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Forum: HELP! Posted: Fri Feb 12, 2010 12:13 pm Subject: Import failed? |
All right, thanks! Is this going to be fixed next version? |
Topic: Import failed? |
Buni Pickney
Replies: 3
Views: 4067
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Forum: HELP! Posted: Thu Feb 11, 2010 11:20 pm Subject: Import failed? |
Is anyone else having trouble importing sound effects in the new stable? I can import .ogg just fine, but when I try to import .wav and .mp3 and have OHR convert them, it consistently tells me that t ... |
Topic: The big picture thread |
Buni Pickney
Replies: 369
Views: 340510
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Forum: Creative Corner Posted: Mon Jan 11, 2010 6:19 pm Subject: The big picture thread |
http://i60.photobucket.com/albums/h1/Takibuna/thenandnow.jpg
Here's what I looked like when I first got into OHR (left) and now (right). |
Topic: Moving slices |
Buni Pickney
Replies: 2
Views: 4091
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Forum: HELP! Posted: Mon Jan 11, 2010 2:33 pm Subject: Moving slices |
All right, that makes sense. Thanks! |
Topic: Moving slices |
Buni Pickney
Replies: 2
Views: 4091
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Forum: HELP! Posted: Mon Jan 11, 2010 12:58 pm Subject: Moving slices |
Like everyone else, I have a slice question. So I've seen games where slices seem to move around pretty smoothly, but when I tried to move slices in my own game (specifically using set slice sc ... |
Topic: OHRRPGCE ypsiliform stable release |
Buni Pickney
Replies: 16
Views: 19828
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Forum: The Soapbox Posted: Sat Jan 09, 2010 10:34 am Subject: OHRRPGCE ypsiliform stable release |
It seems like it wouldn't be impossible to transmogrify a hero's picture into a new picture if you can change the enemy altogether, and it would also be cool to be able to "revert" transmogr ... |
Topic: OHRRPGCE ypsiliform stable release |
Buni Pickney
Replies: 16
Views: 19828
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Forum: The Soapbox Posted: Fri Jan 08, 2010 10:30 pm Subject: OHRRPGCE ypsiliform stable release |
I think that once I play around with and understand slices I'll like those best, but I've been waiting for a long time to get attack chaining and text box sound effects, so those are my favorite new t ... |
Topic: "Z" codename |
Buni Pickney
Replies: 95
Views: 95243
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Forum: The Arcade Posted: Fri Jan 08, 2010 4:37 pm Subject: "Z" codename |
Here are my votes:
1. Zephyr
2. Zirconium
3. Zenzicube
Anti-vote: Zoidberg. |
Topic: Ypsiliform Release Candidate |
Buni Pickney
Replies: 31
Views: 37050
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Forum: The Arcade Posted: Tue Jan 05, 2010 4:42 pm Subject: Ypsiliform Release Candidate |
http://i60.photobucket.com/albums/h1/Takibuna/SliceandDice.jpg
I can still reproduce both of the problems in the latest nightly. Well, here's the screenshot set...I used a game that I had been ... |
Topic: Ypsiliform Release Candidate |
Buni Pickney
Replies: 31
Views: 37050
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Forum: The Arcade Posted: Fri Jan 01, 2010 3:53 pm Subject: Ypsiliform Release Candidate |
Under Draw Hero Graphics, rotating either a frame or a full set to the side (where the dimensions would be incompatible) causes the graphic to look really messed up, so you may want to simply prevent ... |
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