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  Topic: OHRRPGCE stable release (Etheldreme)
Bob the Hamster

Replies: 0
Views: 36

PostForum: The Soapbox   Posted: Sun Dec 03, 2017 5:39 pm   Subject: OHRRPGCE stable release (Etheldreme)
We have another stable release! Download it here:

https://rpg.hamsterrepublic.com/ohrrpgce/Downloads

Highlights include:

* Many new map-editor features, including mouse support.
* E ...
  Topic: A Big Thank You. And Introducing My New Studio: Wild Gamut!
Bob the Hamster

Replies: 5
Views: 619

PostForum: The Soapbox   Posted: Mon Nov 06, 2017 10:33 am   Subject: A Big Thank You. And Introducing My New Studio: Wild Gamut!
Congratulations! I am really happy to hear about all you have been doing, and I am honored to have played a small part in your origin-story :)

I wish you and Wild Gamut great success :)
  Topic: OHRRPGCE Stable Release (Dwimmercrafty+1)
Bob the Hamster

Replies: 0
Views: 549

PostForum: The Soapbox   Posted: Thu Aug 31, 2017 2:04 pm   Subject: OHRRPGCE Stable Release (Dwimmercrafty+1)
Edit: Dwimmercrafty+1 has been released! See below]

A new stable ohrrpgce release is upon us!

Download it for your platform here: https://rpg.hamsterrepublic.com/ohrrpgce/Downloads

Here are a ...
  Topic: Multiple Lives
Bob the Hamster

Replies: 3
Views: 577

PostForum: HELP!   Posted: Sun Jul 30, 2017 1:38 pm   Subject: Multiple Lives
I can't think of a way to do this in the ohrrpgce's battle system.

It is a good idea though. I wish I could help.
  Topic: Bena... Back from beyond and offering music
Bob the Hamster

Replies: 11
Views: 853

PostForum: Creative Corner   Posted: Mon Jul 17, 2017 7:20 am   Subject: Bena... Back from beyond and offering music
Hello, artimusbena! Welcome back!

What have you been working on since we saw you last?

What would the "right project" look like? Why style of game are you most interested in composing ...
  Topic: The big picture thread
Bob the Hamster

Replies: 366
Views: 135906

PostForum: Creative Corner   Posted: Wed May 31, 2017 6:10 am   Subject: The big picture thread
It seems to be happening for all replies to this thread. I haven't seen it in any other threads yet
  Topic: The big picture thread
Bob the Hamster

Replies: 366
Views: 135906

PostForum: Creative Corner   Posted: Wed May 31, 2017 6:06 am   Subject: The big picture thread
Hmm... That vague insult actually has a spam link embedded in it

But much worse, as soon as I clicked reply on this thread, I got the following very suspicious warning, which makes me think that Ca ...
  Topic: Tags When Attacking
Bob the Hamster

Replies: 1
Views: 2412

PostForum: HELP!   Posted: Thu Jul 14, 2016 6:05 am   Subject: Tags When Attacking
I think I understand what you are trying to do, but you don't need tags to do what you describe-- in fact, you don't even need attack chains or transmogrification.

Just give the attack a long delay ...
  Topic: Strength Stat Booster and "Spawn When Alone" Probl
Bob the Hamster

Replies: 4
Views: 1763

PostForum: HELP!   Posted: Wed Jun 01, 2016 6:04 am   Subject: Strength Stat Booster and "Spawn When Alone" Probl
Instead of alone-spawning, I think you should take a different approach. Spawning gives you no control over which slot gets used.

Instead, I suggest using transmogrification.

Make an attack that ...
  Topic: Strength Stat Booster and "Spawn When Alone" Probl
Bob the Hamster

Replies: 4
Views: 1763

PostForum: HELP!   Posted: Tue May 31, 2016 11:18 am   Subject: Strength Stat Booster and "Spawn When Alone" Probl
I think I can help! :)

First, you don't want the "Absorb damage" bitset turned on. That makes it like a Vampiric attack, taking the stat from the target and giving it to the attacker.

...
  Topic: Take on the Evil Dead (Update Thread)
Bob the Hamster

Replies: 14
Views: 11471

PostForum: The Soapbox   Posted: Tue May 31, 2016 6:15 am   Subject: Take on the Evil Dead (Update Thread)
I love the new backgrounds!
  Topic: OHRRPGCE stable release (callipygous)
Bob the Hamster

Replies: 1
Views: 4912

PostForum: The Soapbox   Posted: Mon Apr 04, 2016 2:15 pm   Subject: OHRRPGCE stable release (callipygous)
Today the latest stable version of the OHRRPGCE is officially released!

It is codenamed callipygous

Many thanks to everybody who has been testing nightly wip builds and testing the release candi ...
  Topic: Compiling Homebrew Executables
Bob the Hamster

Replies: 2
Views: 1495

PostForum: HELP!   Posted: Mon Apr 04, 2016 1:49 pm   Subject: Re: Compiling Homebrew Executables
Have any inroads been made as far as compiling the OHR as a homebrew application? (my interests are primarily in Wii/3ds homebrew, though if other platforms are open that's good news as well)

The O ...
  Topic: Please test the OHRRPGCE callipygous release candidate!
Bob the Hamster

Replies: 3
Views: 4308

PostForum: The Soapbox   Posted: Tue Mar 22, 2016 6:24 am   Subject: Please test the OHRRPGCE callipygous release candidate!
Thanks to several flurries of hard work by TMC, we are almost ready to release the latest stable version of the ohrrpgce, codenamed callipygous!

I would like to ask everyone to please download and ...
  Topic: Battle timer problem & question about scripts for battle
Bob the Hamster

Replies: 7
Views: 2419

PostForum: HELP!   Posted: Fri Mar 18, 2016 6:23 am   Subject: Battle timer problem & question about scripts for battle
Hello Enk!

I just checked the code, and it looks like no, there is not currently a way to disable timer display in battle -- however, I could add something like that rather easily if your game need ...
 
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